Hmmm, German? it would be cool... but I still think a another Asian faction would be better.What about Mongolian? I love Mongolian history and style. I know there wasn't actually a time when the Mongolians fought the Japanese. ( I know they were close, but a storm destroyed their ships.)
But it would still make more sense than German.
haha,exactly.
a german faction occured to me coz I like their history and gamings dealing german at 30-years war period are very rare.so I dreamed up making about it.Mongolians are more appropriate for the faction indeed,but they are Nomad.It might be difficult to represent their culture on the game.but I'll think about it.
Yeah, I remember that AI problem. I just feel that this method is not that good... :/ heh, now I'll just have peasants standing around everywhere , as I don't think I'll ever upgrade them, at least usually. It'll be kinda different, as peasants are human while usually "Glest food" is gotten from animals.
Meh...let's hope that someone thinks of something better...
No,they are not just standing around,but now they are swinging hoes while they are idle.
[URL=http://img521.imageshack.us/i/peasants.png/][IMG]http://img521.imageshack.us/img521/9928/peasants.th.png[/img][/URL]
still a bit weird sight though...
paddyfields are gone,but Imagine they are still cultivating their land.also,you can get 25% discount when you upgrade them to soldiers.I also had once saved myself from danger in vs AI game, to morph them instant soldiers.It's not so bad feature,I think.but I must admit still a better idea is needed.
to Zoy and gabbe,
about Zulus and German observation balloon idea,I must mention that first airballoon flight was done by Montgolfier brothers in 1782,as far as my memory was correct.it's almost 150years later from german 30-years war period,it's kinda too modern.but zulus are a bit interesting idea to have such african tribes in game,I think.(I know almost nothing about them thuogh).
I felt sort of fun about discussing these future plans,but after all,as John said,It might better to discuss about these future opposing faction at the another thread.
yeah I must concentrate about current project.
I played this in multiplayer today and it was really really fun! The first game we lost after about 30 minutes of playing!
The second we won .We played coop in conflict vs 2 CPU ultras!
I think the arquebuser is a bit too strong or too cheap at the moment. Make them a bit more expensive. If you get too many of them( like 20 ) the game is over ... you won . BUt Maybe I am wrong and I just didn't played enough yet
Much obliged,herr!I feel delightful to you have enjoyed my mod.
about Arquebuser's attack,I'll think lower their attack a bit.