hey, i was playing this version, and it's great, but i found a flaw. the infantry should be a tad stronger. i fought a mega Tech AI, and it pwned my fully upgraded army. the armies were equal, and they used archers, guards, and swordmen; i used everything but cannons. it was a horrible defeat. that's why they need a buff (what happened to "Japan's superb infantry"?)
That is maybe...because of that was Mega AI.
I have never won against mega-ai personally.
If you could won against mega-ai without problems,
That's means I failed in balancing and the faction became too strong.
But I would consider buff up some of japanese units stats.
also, the EP regen for the ninja should be 2 (it takes forever to throw a bomb), the attack range for the sword attack should be 1 (it doesnt look right), and it should be renamed "shinobi" cuz it sounds cool. besides all of this, the ninja is awesome! (i love the death anim).
also, the archer attack anim is awesome!
good job!
-Zoy
His EP regen would need increase,or I would reduce EP requirement to throw a bomb from 100 to 50.
I would adopt ultifd's opinion and reduce the bomb's strength.then I will make the Ninja can resume the bomb more quickly.
I have adopted your Idea on the Ninja's death scene
. I love it too.
About the Ninja's name,"shinobi" sounds more japanese and I don't hesitate to change the name to shinobi,but "Ninja" might be more familiar to people outside japan,isn't it?If there is no problem about people's recognition of the unit is Ninja even I changed the name to "shinobi",I will change the name.Thank you!
oh yes!I will change the blade-attack range to 1.
The ninjas' amazing sight is both good and bad...they might kill themselves, so that's why it can be bad...and good because well, useful...
The ninjas' EP should remain, and NOT be 2 because I found out the bombs are really powerful (too powerful)...I had 6 ninjas and used the bombs...they destroyed the whole base and imagine 16 or more...good thing the cpus don't seem to usually use the bombs...but since they have tons of units, they don't need to anyways.
So even if this is realistic...there needs to be another way. It's too powerful for glest...and the whole faction is already powerful too. So surely if someone had 16 ninjas they could kill their whole opponent(s) base(s)... 750(or more) x 16...(12000 at least, plus splash) the ninjas are actually kinda cheap (maybe too cheap, even if it takes a long amount of time to produce them...)200 gold is really cheap, because of the many buildings you can place next to the gold...
Models are nice, as always.
I might test more later...good job, that whole month of work was really good.
You can order the ninjas hold position to prevent them from suicidal attack
I also thought the bomb's attack might too strong.I would reduce the attack strength to around 500~700.
I will consider raise their price to around 250(over 300 would too expensive in my thought).
btw,Do you think the buildings shouldn't have the gold-stock(like mansion,european trader)?
I'm wondering whether they should have gold-stock or not.I want to hear someone's opinion about it.
Thank you!