Author Topic: Worker faction  (Read 3560 times)

peugeot555

  • Guest
Worker faction
« on: 17 November 2010, 14:37:27 »
!!Last GAE is now Compatible, do not download for GAE, now func only at MegaGlest. For new files roll down.

These factions are determined to play over the network.
Have only modifed worker units.

Worker 
https://sourceforge.net/projects/glestworker/files/worker.zip/download
Fille ZIP Worker
Extract all filles to Glest folder.
This faction herself extract to Magitech

This factin have 5 resources (new - Money) and have hard start and win end. This faction cannot play PC AI and is very good to multiplayer.

Update:

Version update: of 1.023 to 1.1

Worker 1.1 
https://sourceforge.net/projects/glestworker/files/worker1.1.zip/download

This vesion has someone tech tree and you cannot copy factinon to Magitech. AI(PC) has bug.

New Worker
Copy no to Worker 1.1. This is version is supported by GAE (Glest Advanced Engine).

Worker 2 
https://sourceforge.net/projects/glestworker/files/worker_2.zip/download
                   Level some unit cap to master (lvl1,lvl2,lvl3,lvl4,lvl5,master).
                   Instal: Extract this fille to "".../Glest_3.2.2/techs"", you can copy in this mod out Magitech Tech faction.
                   - Tech for PC AI and Worker 2 for human player or network player.

Units: Worker, Guard Worker, Miner, Woodcutter, Master Miner, Master Woodcutter, Trader, Cow, Tank, Killer
Buildings: Castle, Castle With Tower, Deffense tower, Farm, Blacksmith, Barracks
Upgrades: Blade Weapons 1-4, Percing Weapons 1-4, Shields 1-4, Training Field, Killer Training, Stamina Upgrade, Train Bomb
Specials - (Resource) to Money, Money to (Resource)

New Worker
Extract to Techs folder

Worker 3 
https://sourceforge.net/projects/glestworker/files/worker_3.zip/download
GAE - no tested

New units:       - Warehouse
                     - Trade Hall
                     - Armor Blacksmith
                     - Weapon Blacksmith
                     - Gold Reforging
Deleted units:  - Trader
                     - Defense Tower
Updated units: - Master Miner
                     - Master Woodcutter
                     - Miner
                     - Woodcutter
                     - Blacksmith
                     - Barracks
Deleted upgs.:  - Training Field

And all upgrades has changed costs.

You can add magitech factions, downloadd at
https://sourceforge.net/projects/glestworker/files/worker_3_add_magic.zip/download
https://sourceforge.net/projects/glestworker/files/worker_3_add_tech.zip/download
                                                             or copy of magitech.

Changes and patches

Patch 01
https://sourceforge.net/projects/glestworker/files/worker_3_patch_01.zip/download
- repaired: Guard Worker

Patch 02
https://sourceforge.net/projects/glestworker/files/worker_3_patch_02.zip/download
- repaired: Castle, Warehouse, Armor Blacksmith

Patch 03
https://sourceforge.net/projects/glestworker/files/worker_3_patch_03.zip/download
- repaired: Castle With Tower, Master Miner, Master Woodcutter, Killer, Guard Worker

Patch 04
https://sourceforge.net/projects/glestworker/files/worker_3_patch_04.zip/download
- repaired: Guard Worker, Tank Creating, Train Bomb, Advanced Architecture, Archer, Gold To Money, Money To Gold, Tank

Patch 05
https://sourceforge.net/projects/glestworker/files/worker_3_patch_05.zip/download
- repaired: ---(i now don't know)

Patch Magitech AI
https://sourceforge.net/projects/glestworker/files/worker_3_patch_magitech_AI.zip/download
- repaired: <resources>

Patch 06  - tank have bug, i repair him
https://sourceforge.net/projects/glestworker/files/worker_3_patch_06.zip/download
- repaired: Castle With Tower, Castle, Warehouse, Tank, <all upgrades>

Patch 07  - Update for GAE and repaired tank
https://sourceforge.net/projects/glestworker/files/worker_3_patch_07_gae_update.zip
/download
- repaired: Castle With Tower, Tank, Trade Hall and trading resources

Worker 3.01 GAE - last version for download
https://sourceforge.net/projects/glestworker/files/worker_3_GAE.zip/download
                    - new images
                    - new unit: Tower (form of tank to local defense)
                    - worker 3 + all previous patches
                    - support: add magic, add tech

Patch 01
https://sourceforge.net/projects/glestworker/files/worker_3_GAE_patch_01.zip/download
- repaired: Gived resources, now need no worker 3.

Patch 02
https://sourceforge.net/projects/glestworker/files/worker_3_GAE_patch_02.zip/download
- repaired: Repair of resources, now playable a MegaGlest.

Preparation: Worker 3.1
                    - new images (by DeznekCZ=peugeot555)
                    - new models (by Marcel Macek)
                    - new units (by DeznekCZ=peugeot555)
                    - new upgrades (by DeznekCZ=peugeot555)

WHAT IS DONE
- new units and buildings :
__________________________________________________________

NAME(old)NEW NAMEMODELICON
TankWar MachineNONO
---EngineerYESNO
---TankNONO
---Cannon TowerNONO
Weapon BlacksmithWeapon WorksNOYES
Armor BlacksmithArmor WorksNOYES
---Harvest WorksNONO
Guard WorkerMilitiaYESYES
---GunnerNONO
__________________________________________________________

- new upgrades (in order)
__________________________________________________________

NAME(old)NEW NAMEICON
__________________________________________________________
« Last Edit: 29 August 2012, 21:45:18 by peugeot555 »

Zoythrus

  • Guest
Re: Worker faction
« Reply #1 on: 17 November 2010, 14:56:39 »
so, can we get some description on the mod? i mean, what is it? (maybe some pics too?)

Gabbe

  • Guest
Re: Worker faction
« Reply #2 on: 17 November 2010, 15:06:06 »
Im having a hard time finding anything original, you used tech and retextured in halfway teamcolour and added a worker copy renamed it trader and there you go new faction?

peugeot555

  • Guest
Re: Worker faction
« Reply #3 on: 17 November 2010, 18:36:14 »
In this mode, not so that everything is copied, but that they're all workers.

(i have low english)
« Last Edit: 17 November 2010, 18:58:45 by peugeot555 »

Gabbe

  • Guest
Re: Worker faction
« Reply #4 on: 17 November 2010, 19:17:55 »
kk, try make a 3d model yourself :)

Zoythrus

  • Guest
Re: Worker faction
« Reply #5 on: 17 November 2010, 20:41:07 »
I can't make models. I do not know how.

have you heard of Blender? that is what you want to go for.

the warlord of the reich

  • Guest
Re: Worker faction
« Reply #6 on: 17 November 2010, 21:32:17 »
lol. slave and militia war for now. this glest just does'nt stop expanding!

that's a good fact actually :) :thumbup: :thumbup: :thumbup:

Gabbe

  • Guest
Re: Worker faction
« Reply #7 on: 17 November 2010, 21:41:40 »
I had a blender, but I can not work in Blender. It's very hard for me.

You must learn how to use blender then, but i suggest some serious english lessons first.

John.d.h

  • Moderator
  • Airship
  • ********
  • Posts: 3,757
  • I have to go now. My planet needs me.
    • View Profile
Re: Worker faction
« Reply #8 on: 18 November 2010, 02:39:07 »
Ehh... his English is good enough to get the point across, mostly.  Just about everybody starts off with retextures and minor modifications, so this is okay for a beginner.  Just look at some of the earliest stuff from me or Omega, or some of the Megapack units. :look:  Anyway, Peugeot, I seriously recommend learning at least a little bit of Blender so you can make a few units of your own even if they're not very good.  Maybe making stuff like this faction is fun for you, but I don't think many people are going to take it seriously unless you learn some modeling skills.  There are a ton of Blender tutorials out there available to you for free.

Omega

  • MegaGlest Team
  • Dragon
  • ********
  • Posts: 6,167
  • Professional bug writer
    • View Profile
    • Personal site
Re: Worker faction
« Reply #9 on: 18 November 2010, 06:32:37 »
Just about everybody starts off with retextures and minor modifications, so this is okay for a beginner.  Just look at some of the earliest stuff from me or Omega, or some of the Megapack units. :look:
Eek! Don't remind me... But yeah, most people start off with retexturing, then slowly expand. I recommend the Glest Guide for learning modeling, texturing etc (now if only John could improve my animation guide...). The wiki also contains good resources. I also STRONGLY recommend the Blender Noob to Pro guide, which, while not glest related, is fantastic.

Oh, and as a note, your english is fine. We have a very diverse community here, and as long as you're understandable, it's fine. For many of the members of the community, english isn't their first language, and we do not expect it to be.
Edit the MegaGlest wiki: http://docs.megaglest.org/

My personal projects: http://github.com/KatrinaHoffert

 

anything