Today, I tested the Svn-1235, discovered the Bug:
I did not open in the configuration file Debud mode, so there is no log file generated, I am sorry, but when I opened Debud mode, a second test, found no longer produce this error, do not know why?
ok,I found it.
[..\..\source\shared_lib\sources\platform\posix\socket.cpp::Shared::Platform::Socket::peek Line: 1131] ERROR PEEKING SOCKET DATA error while sending socket data, bytesSent = -1, error = (Error: 10054 - [: Connection reset by peer (10054)])
In [..\..\source\shared_lib\sources\platform\posix\socket.cpp::Shared::Platform::Socket::disconnectSocket] START closing socket = 1916...
In [..\..\source\shared_lib\sources\platform\posix\socket.cpp::Shared::Platform::Socket::disconnectSocket] calling shutdown and close for socket = 1916...
In [..\..\source\shared_lib\sources\platform\posix\socket.cpp::Shared::Platform::Socket::disconnectSocket] END closing socket = -1...
In [..\..\source\shared_lib\sources\platform\posix\socket.cpp::Shared::Platform::Socket::disconnectSocket] START closing socket = -1...
In [..\..\source\shared_lib\sources\platform\posix\socket.cpp::Shared::Platform::Socket::disconnectSocket] END closing socket = -1...
[..\..\source\shared_lib\sources\platform\posix\socket.cpp::Shared::Platform::Socket::peek Line: 1154] DISCONNECTED SOCKET error while peeking socket data, err = -1, error = (Error: 10054 - [: Connection reset by peer (10054)])
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::loadGameSettings Line: 2012] i = 1, playername unconnected
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::loadGameSettings Line: 1978] i = 2, factionFiles[listBoxFactions
.getSelectedItemIndex()] [magic]
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::loadGameSettings Line: 2012] i = 2, playername unconnected
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::loadGameSettings Line: 1978] i = 3, factionFiles[listBoxFactions.getSelectedItemIndex()] [norsemen]
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::loadGameSettings Line: 2012] i = 3, playername unconnected
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::loadGameSettings Line: 1978] i = 4, factionFiles[listBoxFactions.getSelectedItemIndex()] [persian]
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::loadGameSettings Line: 2012] i = 4, playername unconnected
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::loadGameSettings Line: 1978] i = 5, factionFiles[listBoxFactions.getSelectedItemIndex()] [tech]
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::loadGameSettings Line: 2012] i = 5, playername unconnected
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::loadGameSettings Line: 2046] i = 6, factionFiles[listBoxFactions.getSelectedItemIndex()] [*Random*]
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::loadGameSettings Line: 2046] i = 7, factionFiles[listBoxFactions.getSelectedItemIndex()] [egypt]
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::loadGameSettings] Line: 2068
In [..\..\source\glest_game\menu\menu_state_custom_game.cpp::Glest::Game::MenuStateCustomGame::simpleTask Line 1905]