Author Topic: error in rev.932.  (Read 960 times)

Psychedelic_hands

  • Guest
error in rev.932.
« on: 29 November 2010, 08:21:44 »
I was playing and I got this.
(click to show/hide)

I was playing around with the faction symbol thing... I have a slight suspicion it was caused by that...

silnarm

  • Local Moderator
  • Behemoth
  • ********
  • Posts: 1,373
    • View Profile
Re: error in rev.932.
« Reply #1 on: 29 November 2010, 20:09:51 »
This was a problem with the attack command using some un-initialised data. Please try the latest snapshot, https://forum.megaglest.org/index.php?topic=5997.msg63289#msg63289. This, and various other problems, have since been fixed :)
Glest Advanced Engine - Code Monkey

Timeline | Downloads

Psychedelic_hands

  • Guest
Re: error in rev.932.
« Reply #2 on: 30 November 2010, 12:28:07 »
Opps, sorry. I probably should of checked that.

I updated to the version you showed me, I've played it a few times and It keeps crashing :S
Quote
Crash
Version: Advanced Engine 0.3.x @ rev.970
Time: Tue Nov 30 23:17:21 2010
Description: Access violation (Reading address: 0xD6B6764C)

Call Stack:
  Frame       Code address
  0x0173F72C  0x00A5CA53
  0x0173F744  0x00A5CB60
  0x00000000  0x00B746CD PHYSFS_writeSBE64+0x1749d

=======================

silnarm

  • Local Moderator
  • Behemoth
  • ********
  • Posts: 1,373
    • View Profile
Re: error in rev.932.
« Reply #3 on: 3 December 2010, 14:03:31 »
Yeah, sorry... there was a problem with that one, get the latest if you haven't found it already,

https://forum.megaglest.org/index.php?topic=5997.msg63342#msg63342
Glest Advanced Engine - Code Monkey

Timeline | Downloads

 

anything