Author Topic: [Fixed rev 986] Pathfinder stops short (rev 976)  (Read 899 times)

John.d.h

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[Fixed rev 986] Pathfinder stops short (rev 976)
« on: 30 November 2010, 02:29:49 »


Sending a Daemon from A to D, he only gets to C.  This is on the "Dark Forest" map, 128x128.  Is this intentional to keep the pathfinder from slowing things down too much?
« Last Edit: 4 December 2010, 05:42:17 by silnarm »

silnarm

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Re: Pathfinder stops short (rev 976)
« Reply #1 on: 30 November 2010, 05:30:35 »
Not intentional, pathing into unexplored areas was changed a while ago, might be a problem there, will investigate.
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silnarm

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Re: Pathfinder stops short (rev 976)
« Reply #2 on: 4 December 2010, 05:41:51 »
This was actually related to an optimisation, I had doubled the (square) size of clusters (which broke the unexplored search), for better performance on big maps, but Chuppa is still complaining anyway, so I am just reverting it.

Fixed last night in 0.3.x, will be merging to trunk imminently...
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