Feature Request: tag to allow an attack to attack a position, not an actual unit. While useless for melee, it would be highly useful for long range splash attacks, particularily Military's nuke, which is difficult to use since you must first send a scout to the enemy base so you can target the base (unless Fog of War is off). This would mean you could use said attacks easier, and could strategically "time" your attack so it will hit an area when an enemy is passing through, etc;
The concept is simple: The attack command works the same as any other, but instead of clicking a unit to attack, you click an area on the map, which the unit will unleash its attack upon. Damage would be dealt on impact, so if a unit moves into that area, they can be damaged, while if they move away, they can escape the damage.
Pros: Easier to use long range attacks, improved gameplay
Cons: You tell me