Author Topic: [lacks info] r1349, Linux: Freeze for server and client!  (Read 752 times)

titi

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[lacks info] r1349, Linux: Freeze for server and client!
« on: 24 December 2010, 23:53:31 »
Freeze for server and client!

We played 2 Human vs 2 CPUs. Suddenly the game was frozen for both of us. ( server linux32, client windows7 32bit)
Here the stacktrace of the server(linux32):
http://megaglest.pastebin.com/aWL1if7h

( I forgot to save the debug.log :-/ )



tomreyn, 2013-05-26:
The information referenced above is no longer available, and since this early revision is no longer in use, and because there are no recent reports on such freezes, we can assume this has been fixed since. Still tagging as [lacks info].
« Last Edit: 26 May 2013, 01:24:56 by tomreyn »
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ultifd

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Re: Freeze for server and client! revision 1349
« Reply #1 on: 24 December 2010, 23:56:03 »
I also didn't enable debugmode...  :-\

softcoder

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Re: Freeze for server and client! revision 1349
« Reply #2 on: 26 December 2010, 04:49:50 »
I think we might have worked out most of the server freeze issues. Try svn head.

 

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