Just a few bugs I spotted while preparing Military's release. I know rev 1004 is very old, and I'm excluding those that have been reported, but, to be safe, I'm reporting a few others:
- Language support for the faction name is broken. The name is still listed as normal in the new game menu, post game score results, and scenarios list. This is important because Military's faction has been renamed to "UNATF", which looks bad as "Unatf". Proper case is a must, and the example language file you had for Magic and Tech shows that there should be support for the faction names (abet, you'd never notice with just magic and tech).
- A crash occured when closing the game from the "Quit Program" in-game menu option.
Crash
Version: Advanced Engine trunk-rev.1004
Time: Wed Dec 29 17:16:43 2010
Description: Access violation (Reading address: 0x0A8339B2)
Call Stack:
Frame Code address
0x011CEEEC 0x77122840 RtlInterlockedFlushSList+0x26b
0x011CEFE4 0x77122B47 RtlInterlockedFlushSList+0x572
0x011CF004 0x77122A32 RtlInterlockedFlushSList+0x45d
0x011CF018 0x76C014D1 HeapFree+0x14
0x011CF02C 0x6D802AAC
0x011CF048 0x6D833AF0 DirectSoundCreate+0x2bcb3
0x011CF05C 0x6D82E43A DirectSoundCreate+0x265fd
0x011CF078 0x6D833962 DirectSoundCreate+0x2bb25
0x011CF084 0x6D8338B7 DirectSoundCreate+0x2ba7a
0x011CF098 0x6D82E43A DirectSoundCreate+0x265fd
0x011CF0B0 0x6D833732 DirectSoundCreate+0x2b8f5
0x011CF0BC 0x6D833683 DirectSoundCreate+0x2b846
0x011CF0D0 0x6D82E43A DirectSoundCreate+0x265fd
0x011CF0E0 0x6D8335E9 DirectSoundCreate+0x2b7ac
0x011CF0F4 0x6D833A7C DirectSoundCreate+0x2bc3f
0x011CF100 0x6D833A3A DirectSoundCreate+0x2bbfd
0x00000000 0x00564B30
=======================
- Even when the volumn of FX and Music are set to 80, they end up 79 every time you enter the options screen.
Of course, if these are all fixed in a newer revision, disregard this post. I don't suppose I'd be able to get a build of a newer revision then? Military is nearly ready for release, but it needs at least r1004.