MegaGlest beta-3 uploaded.
DOWNLOAD HERE* Added Bowman to Imperial. just re-skinned Tech archer. Found that playing Tech AI-Mega against Imperial AI-Mega that Tech wins in the end if the Imperial AI builds too many Kites - massed archers kill kites easily. This also works Imperial against imperial.
* Added Biological attack for Trebuchet - might amuse
* Corrected War Machine texture issue
* Increased Elite requirements for Matilda to 9 kills
* Changed many small things
Once we have a full release in MG I plan to port the updates back to the GAE version.
I'm getting this error with the MegaGlest variant, latest available version:
[2011-04-18 01:30:47] *ERROR* In [[redacted]/megaglest-trunk/source/shared_lib/sources/graphics/model.cpp::loadMeshTexture Line: 431] Error v4 model is missing texture [techs/megapack/factions/imperial/units/war_machine/models/destroyed.tga] textureFlags = 1 meshIndex = 19 textureIndex = 0
I think that's a Linux problem man, should be solved now.