Author Topic: Aztecs  (Read 45535 times)

ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: Aztecs
« Reply #125 on: 2 April 2011, 23:34:05 »
Then It would be tiny! and guys won't be able to walk through it...
Get the Vbros': Packs 1, 2, 3, 4, and 5!

Zoythrus

  • Guest
Re: Aztecs
« Reply #126 on: 2 April 2011, 23:57:24 »
personally, i think it should be an enhancement for the pyramid. and your dudes can walk through the pyramid!

ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: Aztecs
« Reply #127 on: 3 April 2011, 03:12:45 »
True, but the pyramid would be eater huge or the temple small.
Get the Vbros': Packs 1, 2, 3, 4, and 5!

Zoythrus

  • Guest
Re: Aztecs
« Reply #128 on: 3 April 2011, 05:00:25 »
i would assume that the temple would be the only thing retaining its size. the temple will be much smaller, but it would look far better on top of the Pyramid than it would by itself.

ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: Aztecs
« Reply #129 on: 4 April 2011, 15:26:37 »
Hmm, Ill see what it looks like.
Get the Vbros': Packs 1, 2, 3, 4, and 5!

ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: Aztecs
« Reply #130 on: 6 April 2011, 04:25:30 »
Here is the temple, what do you think?
Get the Vbros': Packs 1, 2, 3, 4, and 5!

-Archmage-

  • Moderator
  • Dragon
  • ********
  • Posts: 5,887
  • Make it so.
    • View Profile
    • My Website
Re: Aztecs
« Reply #131 on: 6 April 2011, 05:54:17 »
I would scale the top down a bit and try to make it look more like you added to the pyramid. Because nobody is going to be walking through the top part, I suggest making it a bit smaller, but not too small. With Glest, you have to represent stuff you can't do all the building stuff to scale obviously.  :P
Egypt Remastered!

Proof: Owner of glest@mail.com

titi

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 4,240
    • View Profile
    • http://www.titusgames.de
Re: Aztecs
« Reply #132 on: 6 April 2011, 13:20:28 »
looks really good!
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

-Archmage-

  • Moderator
  • Dragon
  • ********
  • Posts: 5,887
  • Make it so.
    • View Profile
    • My Website
Re: Aztecs
« Reply #133 on: 6 April 2011, 18:43:53 »
looks really good!

Yes it's good! But it hasn't quite achieved perfection yet. ;)
Egypt Remastered!

Proof: Owner of glest@mail.com

ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: Aztecs
« Reply #134 on: 8 April 2011, 02:32:14 »
I uploaded a alpha, please give feed back. Download on first post.
Get the Vbros': Packs 1, 2, 3, 4, and 5!

ultifd

  • Airship
  • ********
  • Posts: 4,443
  • The Glest Video Guy :) The one and only. :P
    • View Profile
    • My Youtube Channel
Re: Aztecs
« Reply #135 on: 8 April 2011, 23:09:26 »
Nice update! There are good number of things that you should change though. I think some units need to be weakened, but I need to test more. Maybe next week...
  • The Blow Pipe Men should have a HP Regen of 1, and they should be healable by the priest
  • I don't think if it's good to be able to have air units so early on in the game...aka the Coatl. Perhaps make the Priest and/or the temple to have more requirements? Not sure...
  • The Pyramid's build time is way too fast...if you have 20ish slaves, well....
  • 35 stone for the Pyramid? 2 Regeneration? Seems to fit with your units, since they are so strong...

What factions are going to be paired with the Aztecs, though?
  • For the snake statue, it's height is too high?

Nice faction, it shows your improvement in a lot of things. :thumbup:

ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: Aztecs
« Reply #136 on: 9 April 2011, 00:33:55 »
Nice update! There are good number of things that you should change though. I think some units need to be weakened, but I need to test more. Maybe next week...
  • The Blow Pipe Men should have a HP Regen of 1, and they should be healable by the priest
  • I don't think if it's good to be able to have air units so early on in the game...aka the Coatl. Perhaps make the Priest and/or the temple to have more requirements? Not sure...
  • The Pyramid's build time is way too fast...if you have 20ish slaves, well....
  • 35 stone for the Pyramid? 2 Regeneration? Seems to fit with your units, since they are so strong...

What factions are going to be paired with the Aztecs, though?
  • For the snake statue, it's height is too high?

Nice faction, it shows your improvement in a lot of things. :thumbup:
1 Ill do that
2 Yes, Ill do that too
3 Also will be done
4 ...
5 What do you mean? The height in the xml?
Get the Vbros': Packs 1, 2, 3, 4, and 5!

Psychedelic_hands

  • Guest
Re: Aztecs
« Reply #137 on: 12 April 2011, 06:42:06 »
Okay I got around to testing this the other day.

The Warrior and the Priest really need new models, they're not Aztecan at all!
Try something different:
(click to show/hide)
(click to show/hide)
(click to show/hide)

Any of these do?
« Last Edit: 12 April 2011, 06:45:02 by -Archmage- »

ultifd

  • Airship
  • ********
  • Posts: 4,443
  • The Glest Video Guy :) The one and only. :P
    • View Profile
    • My Youtube Channel
Re: Aztecs
« Reply #138 on: 12 April 2011, 07:08:18 »
Oh yeah, you also need to have more use of stone...  :|

titi

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 4,240
    • View Profile
    • http://www.titusgames.de
Re: Aztecs
« Reply #139 on: 12 April 2011, 08:52:55 »
In general the aztecs used a lot of color! I think for building(where it fits) and especially clothes.
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: Aztecs
« Reply #140 on: 12 April 2011, 15:10:48 »
Okay I got around to testing this the other day.

The Warrior and the Priest really need new models, they're not Aztecan at all!
Try something different:
(click to show/hide)
(click to show/hide)
(click to show/hide)

Any of these do?
Yes for the Priest but not for the Warrior.
Get the Vbros': Packs 1, 2, 3, 4, and 5!

ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: Aztecs
« Reply #141 on: 13 April 2011, 15:37:17 »
So what do you want to change in the warrior?
Get the Vbros': Packs 1, 2, 3, 4, and 5!

Psychedelic_hands

  • Guest
Re: Aztecs
« Reply #142 on: 15 April 2011, 05:07:28 »
The mask he wears isn't aztecan, it's more an African thing. It feels so out of place.

ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: Aztecs
« Reply #143 on: 15 April 2011, 14:39:47 »
What should I have instead?
Get the Vbros': Packs 1, 2, 3, 4, and 5!


ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: Aztecs
« Reply #145 on: 15 April 2011, 18:04:39 »
How about this?
Get the Vbros': Packs 1, 2, 3, 4, and 5!

-Archmage-

  • Moderator
  • Dragon
  • ********
  • Posts: 5,887
  • Make it so.
    • View Profile
    • My Website
Re: Aztecs
« Reply #146 on: 15 April 2011, 19:13:45 »
You can't fight in that very well dude. Too hard to see through those little holes. Also maybe make the feather section a bit bigger. :thumbup:
Egypt Remastered!

Proof: Owner of glest@mail.com

ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: Aztecs
« Reply #147 on: 15 April 2011, 19:39:40 »
Not exactly, the same as this, just like it.
Get the Vbros': Packs 1, 2, 3, 4, and 5!

Psychedelic_hands

  • Guest
Re: Aztecs
« Reply #148 on: 16 April 2011, 11:38:51 »
Anything as long as it is actually Aztecan!  :P

Zoythrus

  • Guest
Re: Aztecs
« Reply #149 on: 26 July 2011, 05:09:15 »
did this ever get done? what happened to it?

 

anything