[URL=http://img338.imageshack.us/i/gaeg3dviewer20101206001.jpg/][IMG]http://img338.imageshack.us/img338/1432/gaeg3dviewer20101206001.th.jpg[/img][/URL][URL=http://img338.imageshack.us/i/gaeg3dviewer20101206001s.jpg/][IMG]http://img338.imageshack.us/img338/7224/gaeg3dviewer20101206001s.th.jpg[/img][/URL]
Fixed arquebuser's animation and muzzleflash!
[URL=http://img84.imageshack.us/i/glestadv201012060017020.jpg/][IMG]http://img84.imageshack.us/img84/7789/glestadv201012060017020.th.jpg[/img][/URL][URL=http://img812.imageshack.us/i/screen25.jpg/][IMG]http://img812.imageshack.us/img812/4788/screen25.th.jpg[/img][/URL]
In-game screenshots
The muzzleflash i have added to my arquebusers doesn't looks so gorgeous,but hopefully It will add more realistic flavour on the game!
<unit-particle-system>
<texture value="true" path="images/particle.bmp" luminance="true"/>
<mode value="black"/>
<primitive value="quad"/>
<offset x="0" y="0" z="0.5"/>
<direction x="0.3" y="1" z="0"/>
<color red="0.6" green="0.6" blue="0.6" alpha="0.2"/>
<color-no-energy red="0.3" green="0.3" blue="0.3" alpha="0.8"/>
<radius value="0.6"/>
<size value="1"/>
<size-no-energy value="0.7"/>
<speed value="1"/>
<gravity value="0.001"/>
<emission-rate value="1"/>
<energy-max value="60"/>
<energy-var value="0"/>
<relative value="true"/>
<relativeDirection value="true"/>
<fixed value="false"/>
<teamcolorNoEnergy value="false"/>
<teamcolorEnergy value="false"/>
−
<!--
trajectory type="spiral">
<speed value="14.0"/>
<scale value="1"/>
<frequency value="0.5"/>
</trajectory
-->
</unit-particle-system>