News:

If you like the game and can afford to, please donate to support MegaGlest.

Main Menu

RELEASE 3 IS OUT!!! LINUX, PC, OSX!

Started by Ishmaru, 4 February 2011, 07:20:00

Ishmaru


Release 3 is out now!

No Longer in Beta!
Annex: Conquer the World is a full game based on the  MegaGlest engine, that brings VERY fast paced combat with a diverse arsenal. Play as one of two Factions: The East Ocean Alliance, or the Shadow Organization, as they struggle for dominance in the war torn Southern Wastelands, rich in a priceless red mineral. The focus of the game is Multiplayer and Single Player skirmishes. Currently, no plans are in place for campaigns or story mode, however this may change one base game is complete. Annex currently has ability to customize restrictions on tech tree such as limiting tiers and starting units.

Contents of Annex:

[spoiler]-Factions:
    Shadow Organization
    East Ocean Alliance

- Tilesets:
    Wastelands High
    Wastelands Low
    Toxic High
    Toxic Low
    Snow High
    Snow Low

-New maps!

-6 player maps

-30 scenarios!

-18 Beta Campaign Missions! (9 per faction)

12 game modes:
    Base Battle
    Tech Lv 1
    Tech Lv 1-2
    Tech Lv 1-3
    Tech Lv 1-4
    Tech Lv 1-5
    Infantry Only
    Insanity
    Pre-Deployed
    Unlocked
    Mode Assault
    Ready for War

-New Revised Models + Skins for Alliance Faction!
-Full detailed html instruction manual!
-Many game-play tweaks to increase fun of the game:
-Aircraft rebalancing, Aircraft limited to 3 per hangar, but built faster.
-Ground to air units now carry weapons for ground combat.
-Alliance Harrier + Bomber combined to one unit.
-Hero unit has new superweapon ability: Air Strike
-Many Fun and Unique units to new faction such as Shield Generators, Orbital Strike Relays, Jetpack Infantry, + Infiltrators to name a few.
-No longer shares Megaglest chat lobby. Annex now has its own private lobby.
[/spoiler]

Media:


[img]http://media.moddb.com/cache/images/mods/1/18/17106/thumb_620x2000/annex_anime_screen-logo.jpg[/img]
[img]http://media.moddb.com/cache/images/mods/1/18/17106/thumb_620x2000/annex_screen.jpg[/img]
[img]http://media.moddb.com/cache/images/mods/1/18/17106/thumb_620x2000/annex_screen_3.jpg[/img]


Get your copy here:
No need for Annex Beta 2 or Megaglest to run!
Thanks to Tomreyn for build help!

To play simply unzip anywhere and run annex.exe (for windows) or annex_release-3.app (for OSX).

For Windows
download:
http://annex.megaglest.org/releases/annex_release_3_win.zip
simply unzip "annex_release_3_win.zip" anywhere and run annex.exe in main folder

For Mac OsX
download:
http://annex.megaglest.org/releases/annex_release_3_osx.app.zip
unpack "annex_release_3_osx.app.zip" and run annex_release_3.app

For linux 64 bit:
download:
http://annex.megaglest.org/releases/annex_release_3_linux_64.tar.xz
extract annex_release_3a_linux_64.tar.xz to your home directory
run: ./annex  -or-  chmod +x ./annex ./annex.bin
./annex


For linux 32 bit:
download:
http://annex.megaglest.org/releases/annex_release_3_linux_32.tar.xz
extract annex_release_3a_linux_32.tar.xz to your home directory
run: ./annex  -or-  chmod +x ./annex ./annex.bin
./annex


Contact:
INDIE DB http://www.indiedb.com/games/annex-conquer-the-world
IRC CHANNEL: on Freednode #annex
FACEBOOK: http://www.facebook.com/AnnexConquer

Known Bugs:
[spoiler]Unfortunately, the next official release of MegaGlest may be several months away so I've made the decision to release on the more dated 3.6.0.3, with plans to update to next version when available. So some new features like save games, & Gamma (Brightness) settings will be unavailable.

There is also a noticeable bug that hinders scorpion tanks form transforming unless the player has double the cost of the unit, this is fixed in MG svn. Also sue to issues with CRC calculation on 3.6.0.3 I decided to cut mods menu out again. Once annex upgrades to next MG release I will try to place back mods menu.

Headless Server needs updating, will be updated and active shortly.
Headless updated![spoiler]
Annex: Conquer the World Release 4 For Pc Mac + Linux
https://forum.megaglest.org/index.php?topic=9570.0
Annex is now on Facebook!
https://www.facebook.com/AnnexConquer

Zoythrus


weedkiller

Wow!!!
Havent seen such a good tech mod for glest till now 8)
Reminds me of good old C&C times

ultifd

So I was right...looks awesome!
Why don't you just embed the video on Youtube though?
What was your first mod?

Gabbe

#4
Oh man this mod is very awesome, who wants to play mutliplayer when its out???  :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :archer: :archer: :swordman: :swordman: :swordman: :swordman:

will

Quote from: Ishmaru on  4 February 2011, 07:20:00
Hi Guys! So today I'm releasing A mod I've been working on since May.

absolutely gorgeous looking teasing tasters!

What's the download link?

Mr War

This looks seriously awesome, cannot wait to play it

Looks dune influenced to me too , which is no bad thing. I used to mod cnc and red alert back in the day, I love this look and feel

Conzar

Quote from: Gabbe on  4 February 2011, 08:31:09
Oh man this mod is very awesome, who wants to play mutliplayer when its out???  :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :archer: :archer: :swordman: :swordman: :swordman: :swordman:
Sign me up!

will

Quote from: Mr War on  4 February 2011, 09:03:15
Looks dune influenced to me too

The buildings remind me of the GDI in Tiberian Sun - oh the nostalgia!

This is so promising, I can't wait to get my hands on a download link and play it

Yggdrasil

Just wow. What a nice surprise! i especially like the unit design and comic/anime theme which makes it quite unique.

Quote from: ultifd on  4 February 2011, 07:26:39
What was your first mod?
Probably Chasm which looks awesome too:
http://delphadesign.deviantart.com/gallery/?offset=24#/d2tzf2u

wciow

Absolutely awesome  :o

Easily the best Glest mod since the original Magitech!!
Check out my new Goblin faction - https://forum.megaglest.org/index.php?topic=9658.0

tucho

Awesome work man :D

We want a playable version!!!

Keep up the good work

softcoder


Gabbe

Can`t wait to see the other faction, but some stuff i have to say, based only on the video and the techtree;

What is the R grunt?
How did you get specular on the Harvester unit? It looks cool, but if it is diffuse then i imagine that it will look weird in game. Especially at night.
I think that you start out with a "refinery" as main unit makes way more sense than the standard "HQ/HeadQuarters". Especially with you producing the drone to gather resources.
I think you should rename the scout to "Probe Scout" or something like that.
I like that you have the models separated in pieces when the units gets destroyed.
I also like the cartoonish art-style! It gives this mod a good "Feel".
And the animations look very very good and smooth.
Will you release it with special made maps?
I think i saw quite a unique tileset there, nice job.
And the resources are looking good and blending nice with the tileset aswell.
Ment for MP or SP?

ElimiNator

#14
Looks very cool! cant wait for the release!   :)

Are there two factions?
Quotetwo Factions: The East Ocean Alliance or the Northern Empire,
And are they both done yet?
Get the Vbros': Packs 1, 2, 3, 4, and 5!

titi

wow looks good!
PLEASE PLEASE PLEASE make several backups!!! We already had several people who lost everything or parts because of technical issues!
.... how a bout a (beta)release very soon? The best backup in the world :-D



Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

Omega

Fantastic job Ishmaru! The models are very high quality, and everything looks fantastic. I hope to see a playable beta soon. :D
Edit the MegaGlest wiki: http://docs.megaglest.org/

My personal projects: http://github.com/KatrinaHoffert

Hagekura

Wow it looks like a professional's work!very well done!
and the muzzleflash in your mod works quite well(although without Self Illumination). :thumbup:
Bushido to iu wa shinu koto to mitsuketari.

Japanese Faction Mod

ultifd

Quote from: Yggdrasil on  4 February 2011, 12:46:36
Quote from: ultifd on  4 February 2011, 07:26:39
What was your first mod?
Probably Chasm which looks awesome too:
http://delphadesign.deviantart.com/gallery/?offset=24#/d2tzf2u
Oh, probably. I just thought that was this mod, so that didn't really count as a different mod. But you're most likely right.

wyvern

THIS LOOKS GREAT :o :o
I can't wait to try it out.

Psychedelic_hands

Seriously can not wait.
I like when people release awesome mods that blow away the work of everyone else  :P It inspires me to make better stuff haha. You've obviously have loads of experience and talent  :thumbup:

Can I ask why you didn't release the other mod? The two seem really similar. Maybe you could do a cross-over  ;)

Ishmaru

Wow A HUGE Thank you to nearly the entire Glest Community for the wonderful praise! I hope that Annex will live up to your expectations! :D

A lot of work is already finished, but there is still much work to be done!

Whats done:

-Alliance units + buildings are all modeled and  textured, while  99% are animated and in-game.

-New menu screen!

-Music + Sound effects

What needs to be done:

-Empire units (only a single tank is completed)

-Maps (due to certain things, such as tileset, resource placement, as well as grid restrictions, Annex will have its own custom stages, Other stages may not work well with Annex, or work with custom Annex tileset.

-Tileset, being made as a sort of a all purpose tileset. can make Forest, wasteland, urban, and desert stages! In one tileset! About 75% complete.

-unit voice overs! Need good quality RTS voices for both male and female characters.

-balance work....

I'm planning on releasing a beta of Annex, very soon, however I need to do some more work on game first. In particular I need to do maps...

As for older mod Chasm its not announced for a reason, of the two Annex is superior in Gameplay, diversity, strategy, animation, and particles. Chasm Actually has pretty-er units but are higher poly thus more taxing on the system. I was not planning to release chasm as of now, but maybe some day ill fix her up...maybe.

Quote from: Psychedelic_hands on  5 February 2011, 03:53:16
Can I ask why you didn't release the other mod? The two seem really similar. Maybe you could do a cross-over  ;)
- Chasm is not as good as Annex so I went with the better mod!   If they seem similar they should as I built Annex as a sort of Sequel to Chasm story wise, but not really noticeable. I also don't want them competing with each other for popularity, so I plan to only release Annex.

Quote from: titi on  4 February 2011, 17:57:53
PLEASE PLEASE PLEASE make several backups!!!
.
- Yes I have latest version on flash, hard drive, and CD
Quote from: ElimiNator on  4 February 2011, 17:17:27
Are there two factions?
And are they both done yet?
-Yes There will be 2 factions, only one is almost complete. There will be a sort of sub faction which will act as mercenary units that either side can recruit, they still need to be done!

Defiantly inspired in some way by many popular RTS such as C&C Tiberian Dawn, Red Alert3, Generals, Emperor: Battle for Dune, Starcraft, to name a few.
Quote from: will on  4 February 2011, 08:34:40
What's the download link?
-sorry none yet try to be patient!
Quote from: ultifd on  4 February 2011, 07:26:39
Why don't you just embed the video on Youtube though?
- going to soon!
Quote from: tucho on  4 February 2011, 13:41:14
Awesome work man :D
We want a playable version!!!
Keep up the good work
-Thanks!! Mean a lot coming from the original Glest artist!
Quote from: Gabbe on  4 February 2011, 16:55:24
What is the R grunt?
How did you get specular on the Harvester unit? It looks cool, but if it is diffuse then i imagine that it will look weird in game. Especially at night.
I think you should rename the scout to "Probe Scout" or something like that.
Will you release it with special made maps?
Ment for MP or SP?
R grunt is for Rocket Grunt
Specular is part of the diffuse map, however its not to bothersome at night. (at least to me)
All maps will be special made maps as normal glest maps will have some comparability issues with Annex and Its tileset. They work just issue of enough space for the large bases and problems as i reassigned tile set objects to different things in annex.
Can play Both MP AND SP! AI WORKS WELL! actually too well i never defeated a cpu mega.... There may not be scenarios as i do not have time / experience to do them however you are all welcome to make your own ill be interested to try them out!
Is there a reason y scout is not enough? That's its sole purpose... Also The names written on icons may not be the whole name, ex destroyer is actually called Tank Destroyer.
Thanks Again To everyone! I Look forward to releasing a beta for Annex soon!
Annex: Conquer the World Release 4 For Pc Mac + Linux
https://forum.megaglest.org/index.php?topic=9570.0
Annex is now on Facebook!
https://www.facebook.com/AnnexConquer

Gabbe

#22
Quote from: Ishmaru on  5 February 2011, 06:06:11
Quote from: Gabbe on  4 February 2011, 16:55:24
What is the R grunt?
How did you get specular on the Harvester unit? It looks cool, but if it is diffuse then i imagine that it will look weird in game. Especially at night.
I think you should rename the scout to "Probe Scout" or something like that.
Will you release it with special made maps?
Ment for MP or SP?
R grunt is for Rocket Grunt
Specular is part of the diffuse map, however its not to bothersome at night. (at least to me)
All maps will be special made maps as normal glest maps will have some comparability issues with Annex and Its tileset. They work just issue of enough space for the large bases and problems as i reassigned tile set objects to different things in annex.
Can play Both MP AND SP! AI WORKS WELL! actually too well i never defeated a cpu mega.... There may not be scenarios as i do not have time / experience to do them however you are all welcome to make your own ill be interested to try them out!
Is there a reason y scout is not enough? That's its sole purpose... Also The names written on icons may not be the whole name, ex destroyer is actually called Tank Destroyer.
Thanks Again To everyone! I Look forward to releasing a beta for Annex soon!

There isn`t a reason it isn`t enough with scout, but the other names have so much "stuff" or fashion what you can call it. And then scout seems too simple.

Anyways I can`t wait for playing this ;) Epic stuff i like +up and respect!

Edit by Omega - Fixed broken quote

titi_son

My first Tilseset: SPRING :) (included in Megaglest )


Secret Hint: To play online join the IRC #megaglest-lobby on freenode which is the lobby chat ingame. So you can chat with or wait for people in the lobby without running megaglest all the time.

claymore

Simply amazing, not that it needs to be said again.