Author Topic: RELEASE 3 IS OUT!!! LINUX, PC, OSX!  (Read 152593 times)

Mr War

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Re: Annex Conquer The World Anounced:
« Reply #25 on: 6 February 2011, 18:45:21 »
Thanks for adding the YouTube version, now I can watch the video

This mod is amazing. Are you a pro?

The Japanese mod and this one really raise the bar - no disrespect to other's great mods, but now we know what we should be aiming for, what we should be measured against

The tile set looks amazing too btw, and the tanks exploding... I could watch that bid all night

Respect!

Gabbe

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Re: Annex Conquer The World Anounced:
« Reply #26 on: 6 February 2011, 19:08:47 »
Simply amazing, not that it needs to be said again.

I think otherwise, it needs to be said several times more..

Zoythrus

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Re: Annex Conquer The World Anounced:
« Reply #27 on: 6 February 2011, 22:11:42 »
it may look good, but the real test is if it plays good. i wont be truly impressed unless its gameplay matches its looks.

Gabbe

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Re: Annex Conquer The World Anounced:
« Reply #28 on: 6 February 2011, 22:31:31 »
It looks good, so then we can expect good? :D

Ishmaru

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Re: Annex Conquer The World Anounced:
« Reply #29 on: 7 February 2011, 01:28:07 »
This mod is amazing. Are you a pro?

The Japanese mod and this one really raise the bar - no disrespect to other's great mods, but now we know what we should be aiming for, what we should be measured against

The tile set looks amazing too btw, and the tanks exploding... I could watch that bid all night

Thanks for complement! Not sure what you mean by "pro" I don't work in gaming industry...yet, I hope to someday. I'm experienced I have done 3D animation and games in the for many years now.  

edit: sorry mr war i misread the last part...

Thanks for putting me up there. I really do hope it lives up to everyone's expectations.

it may look good, but the real test is if it plays good. i wont be truly impressed unless its gameplay matches its looks.

-maybe it will maybe it wont. I'm trying things that will alter what Glest players are use to with game play. Ive made quite a few changes that either you guys will like or hate and when I do release a beta (or alpha no difference to me) I hope that the community will play it and give me feed back to make it as good as it looks, if its not.

PS thanks Ultifd for update! Once again Surprised you found it it doesn't show up in searches for me...

Thanks
« Last Edit: 7 February 2011, 05:03:33 by Ishmaru »
Annex: Conquer the World Release 4 For Pc Mac + Linux
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Ishmaru

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Re: Annex Conquer The World Anounced:
« Reply #30 on: 19 February 2011, 06:46:09 »
Uploaded game play footage. If anyone interested!    
https://www.youtube.com/watch?v=Sf7QXNHORjs
« Last Edit: 19 February 2011, 06:54:24 by ultifd »
Annex: Conquer the World Release 4 For Pc Mac + Linux
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ultifd

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Re: Annex Conquer The World Anounced:
« Reply #31 on: 19 February 2011, 06:47:31 »
Looks awesome. Will be even more awesome with GAE's features too!

Psychedelic_hands

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Re: Annex Conquer The World Anounced:
« Reply #32 on: 19 February 2011, 06:51:59 »
Looks awesome.

^ :thumbup:
I love how all your videos end with a missile! :D

John.d.h

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Re: Annex Conquer The World Anounced:
« Reply #33 on: 19 February 2011, 06:54:50 »
 :o That was amazing!  I know it's been said before, but this has got to be the best artwork Glest has ever seen.  If I didn't already know better, I would have thought I was watching the trailer for a professional game.

Ishmaru

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Re: Annex Conquer The World Anounced:
« Reply #34 on: 19 February 2011, 07:35:33 »
Looks awesome. Will be even more awesome with GAE's features too!
Defiantly, Hope the merge goes well!

:o That was amazing!  I know it's been said before, but this has got to be the best artwork Glest has ever seen.  If I didn't already know better, I would have thought I was watching the trailer for a professional game.
Thanks! Glad you feel that way! BTW does the video look a bit dark?? Just wondering.

I love how all your videos end with a missile! :D
Nothing is better than ending with a huge explosion!
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Hagekura

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Re: Annex Conquer The World Anounced:
« Reply #35 on: 19 February 2011, 07:58:00 »
Great. :thumbup:
especially I love the Robots!(probably the "walker" unit?), they are uber cool! :thumbup:
I can't wait for play the demo!
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Re: Annex Conquer The World Anounced:
« Reply #36 on: 19 February 2011, 08:08:52 »
Awesome video man! This is great competition for us! :)
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Mark

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Re: Annex Conquer The World Anounced:
« Reply #37 on: 19 February 2011, 17:36:10 »
Good job!  The videos look fine.  (Adding to the chorus) I can't wait for a playable version.

ElimiNator

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Re: Annex Conquer The World Anounced:
« Reply #38 on: 19 February 2011, 18:15:22 »
Cool vid! Can't wait for the release.
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Omega

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Re: Annex Conquer The World Anounced:
« Reply #39 on: 20 February 2011, 04:10:19 »
Amazing. Just amazing.

And the mod of the year goes to... *drumroll*... Ok, take the drum roll out. There is no suspense, no contest, nothing. If the mod is half as good as the video shows it to be, you win, hands down. Pre-congratulations. :D
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Re: Annex Conquer The World Anounced:
« Reply #40 on: 22 February 2011, 13:47:05 »
Amazing. Just amazing.

And the mod of the year goes to... *drumroll*... Ok, take the drum roll out. There is no suspense, no contest, nothing. If the mod is half as good as the video shows it to be, you win, hands down. Pre-congratulations. :D

Thanks! I will make sure that its at least half as good :P

Great. :thumbup:
especially I love the Robots!(probably the "walker" unit?), they are uber cool! :thumbup:
I can't wait for play the demo!

Thanks walkers are my favorite ground unit!

I'm on vacation and all i have is my mac so I cant work on Annex for the next week and a half. It sucks cause I have so much down time now.... -_-
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tucho

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Re: Annex Conquer The World Anounced:
« Reply #41 on: 24 February 2011, 14:44:45 »
Impressive!!! :D

Your tech tree looks better than the original magitech  :'(  ;)

I can't wait for the release :)

Gabbe

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Re: Annex Conquer The World Anounced:
« Reply #42 on: 24 February 2011, 15:04:30 »
Yes it does indeed! All i want for christmas birthday or whatevr your release date may be..is...this moooooood!

ultifd

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Re: Annex Conquer The World Anounced:
« Reply #43 on: 24 February 2011, 18:19:18 »
Your tech tree looks better than the original magitech  :'(  ;)
Well, technically it's different, it's animeish, so it doesn't count ;)  :O

Fluffy203

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Re: Annex Conquer The World Anounced:
« Reply #44 on: 24 February 2011, 18:56:42 »
Great looking mod , forgive me cause i didn't read all of the post , but is there going to be an opposing faction? and this is by far the best way to take the glest engine , i've done it in the past way less polished , but the cartoony style fits the engine just right btw great job  :thumbup:

Edit: nevermind got my answer Play as one of two Factions: The East Ocean Alliance or the Northern Empire
« Last Edit: 24 February 2011, 19:01:01 by Fluffy203 »

Ishmaru

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Re: Annex Conquer The World Anounced:
« Reply #45 on: 26 February 2011, 15:59:15 »
Thanks for support again guys!

 I'm currently having a huge problem... I have lots of lag recently on my PC. I don't know if its just my pc getting slower, or that annex is to taxing. Its actually a xps laptop coming on its third year of use. SO no top of the line machine. I tried to make everything in annex as efficient as possible. Lower texture resolution (infantry use 128x128, tanks 256x256) Even particles are even more efficient than Glest particles, even with particles off still lag issues. Annex is supposed to be played with a large number of units much in a similar way ad C&C games. I know that Glest is not built for large battles, however, as much as i build the ai always uses more. Beside i've seen videos with mega Glest with almost as much units as Annex normally uses. The lag occurs more in 4+ matches. 2-3 opponent matches are fine. I don't know what to do to fix the problem... Any suggestions?
Annex: Conquer the World Release 4 For Pc Mac + Linux
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Omega

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Re: Annex Conquer The World Anounced:
« Reply #46 on: 26 February 2011, 19:12:29 »
Thanks for support again guys!

 I'm currently having a huge problem... I have lots of lag recently on my PC. I don't know if its just my pc getting slower, or that annex is to taxing. Its actually a xps laptop coming on its third year of use. SO no top of the line machine. I tried to make everything in annex as efficient as possible. Lower texture resolution (infantry use 128x128, tanks 256x256) Even particles are even more efficient than Glest particles, even with particles off still lag issues. Annex is supposed to be played with a large number of units much in a similar way ad C&C games. I know that Glest is not built for large battles, however, as much as i build the ai always uses more. Beside i've seen videos with mega Glest with almost as much units as Annex normally uses. The lag occurs more in 4+ matches. 2-3 opponent matches are fine. I don't know what to do to fix the problem... Any suggestions?
Just the standard stuff: Perform a ccleaner sweep, defrag, update graphics drivers, and whatnot. Particles can slow the game down, as can an increased render distance (great for screenshots, but should be kept at the default for regular gameplay).
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ultifd

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Re: Annex Conquer The World Anounced:
« Reply #47 on: 26 February 2011, 19:13:42 »
I'm currently having a huge problem... I have lots of lag recently on my PC. I don't know if its just my pc getting slower, or that annex is to taxing. Its actually a xps laptop coming on its third year of use. SO no top of the line machine. I tried to make everything in annex as efficient as possible. Lower texture resolution (infantry use 128x128, tanks 256x256) Even particles are even more efficient than Glest particles, even with particles off still lag issues. Annex is supposed to be played with a large number of units much in a similar way ad C&C games. I know that Glest is not built for large battles, however, as much as i build the ai always uses more. Beside i've seen videos with mega Glest with almost as much units as Annex normally uses. The lag occurs more in 4+ matches. 2-3 opponent matches are fine. I don't know what to do to fix the problem... Any suggestions?
Specs? Good graphics card and 4 gigs of ram? Try running ccleaner, updating your drivers, and running defrag utilities. Yes, the AI will always produce more units, but all you have to do usually is just to be smarter than them.  :P
edit: I need to type faster...  :D

Fluffy203

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Re: Annex Conquer The World Anounced:
« Reply #48 on: 27 February 2011, 00:26:17 »
How many polys/tri per unit ? i mean this shouldn't be an issue , but it possibly could be

Edit: btw great work on the chasm mod too bad you didn't bring it to light or atleast i haven't saw it
« Last Edit: 27 February 2011, 00:38:50 by Fluffy203 »

Ishmaru

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Re: Annex Conquer The World Anounced:
« Reply #49 on: 27 February 2011, 03:01:06 »
Thanks ill try those when when I get home!

Don't have my computer near me (im in another state for about another week), but based on stats I found online about my laptop it would be around this.. dell XPS M1710 with a core 2 duo (my label does say dual core 2, is there a difference?) 4 gigs of ram (using XP so technically 3.5 gigs) and Nvidia 7950 GTX. Have not reinstalled windows ever.  Would disk defrag make game play faster?? wouldn't it just make faster loading times??  As for models Infantry have around 400 polys with a 128x128 texture, vehicles around 800 polys with 256x256 textures. Buildings vary from 800 - 1200 polys and 512x512 textures each. Trees have around 120 polys  and 256x256 texture. So I believe i made annex models as efficient as possible... Particles too with an exception to the nuke all particles are made to have particle generation of 5 or less. most around 0.5. So should be fairly efficient..

Im good with cpu building more than me. Cpu never uses its units to their full potential anyway. =P

PS Chasm was a mod i started making more than 3 years ago, i developed it for 2 years. I never released chasm or even really announced it. It kind got discovered when I announced Annex. Would everyone want to play Chasm? I've been debating it ever since...
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