Alright, i'll be opening a separate page for this faction, as for the 5 round autoloader, yes its powerful, but the tank has 25ep, regenerating at 1 at a time, this means that after the first burst of five, its gonna be reloading pretty slow, little over half of the Alliance tanks reload. It has normal range and the mobility will be good, but without AA, aircraft make a good counter-Tinytim unit.
Yep, the AOP's the scout plane, and though aircraft will be a killer against this faction, i'm certain that it wont be under-capable, since it trades a superior ground force for a inferior airforce
As for separate wheels, yes I thought about that, and then I realized that this unit is gonna be pretty small, the treads top is covered by sideskirts, and similar to the IFV, this might see a lot of use, so lots of treads could equal lag on slower computers. If you want, I already have the treads made, so I could just put them on this model
I might add a flak tank to equal out this faction against aircraft a bit, though it still wouldn't make their flak as good as the other factions missile launchers and what not.
PS: I really like your new release, the second faction makes this mod even better