OK this all is a problem, but you always said we would look at your code and steal everything from you and so on ....
I did ? I believe all I ever said was that you know where to find our code and to help yourselves, whether you do or not doesn't concern me.
For the record, softcoder clearly does look at GAE, and is quiet adept at taking other peoples code and adding it to MG. Obviously I have no problem with this... except when shiny new features we developed end up in a MG release before a GAE release, this unfortunate state affairs has sadly seen me take several new developments 'underground'
Well, you did ask a one line topic about where to find a full list of features, which does not exist! Try asking for individual features before implementing. For example, "I am going to implement the ability to load and save games." ... "Oh, we already have that."
Last time I talked to silnarm he said the "Save Game" feature gets broken in every release.
Also I downloaded GAE and it didn't work...
I never said anything of the sort, I assume you are referring to
this post where I
tried to explain that
in-between releases things may well be broken. If you download a released version, I think you will find save game works... if it doesn't please sent us a bug report! (and not one those useless 'x doesn't work' one liners you like to post, please
read this first).
GAE and MG have very different development philosophies, and even though MG uses a purely linear development model and tries very hard never to have anything broken, things are occasionally broken in trunk... that's software development.