I'm very sad to hear this.
Years back I played Glest.
- Then I heard, it's dead. That made me sad.
- Then I head of GAE, that continues Glest. That made me happy.
- At the same time I heard from MegaGlest. That did confuse me:
"Should I play GAE or MG? Is one a real successor, and the other a mod of it, or are both Mods of the original one? Or are both indepoendent forks?"
- I stopped playing (couldn't decide, there were no real information about both for the normal player - only the forums).
- I did not play any of the Glest games until I heard of the merge.
- Then I head of the merge. That made me happy again:
"Finally all the confusion for me will be gone and the merged game will finally be a real successor of the original Glest"
- New I hear that this is not going to happen. Now I'm sad again.
I'll never play any of them again with this situation.
I think this is how many of the potential players think. Potential players are players that know of a game, but don't play it because of these kinds of confusion, missing features, better alternatives and/or indecisiveness.
And I have to agree: A merge would be short(ish). Even if it takes three years. That's simple math. A merge would take a finite number of time, but the merged game would last for an infinite amount of time after. So, it only can be short(ish) compared to the mrged game lifetime.
But without the merge, I'm convinced at least one of the two projects will die. Then we have a dead base (Glest), a dead fork and the other fork that misses a huge player base (the players from the dead fork that don't switch over to the other).