hm, Looks like I never really tested the last version and now I accidently overwrote my last version.
It looks like current version has a bug and does not export any normals! At least I cannot see any normals in the g3d-viewer and it looks wrong lighted in the game. Yggdrasil can you help us ? ( just export an untextured quad and you will see what I mean ).
I found out more, it looks like only non animated models of one frame are exported this way. 2frames and more models are exported correct. Thats why i might have missed this bug yet. I check more, maybe its a bug in g3dviewer too.
This is a bug in the G3d-Viewer. It took me some time to find out and the special texture in my model made me think this is a bug in the exporter, but it looks like it is not! Sorry for this false alarm.