Author Topic: exporter/Blender 2.5/2.6 series  (Read 49854 times)


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Re: exporter/Blender 2.5/2.6 series
« Reply #125 on: 1 July 2014, 23:08:42 »
hm, Looks like I never really tested the last version and now I accidently overwrote my last version.

It looks like current version has a bug and does not export any normals! At least I cannot see any normals in the g3d-viewer and it looks wrong lighted  in the game. Yggdrasil can you help us ? ( just export an untextured quad and you will see what I mean ).

I found out more, it looks like only non animated models of one frame are exported this way. 2frames and more models are exported correct. Thats why i might have missed this bug yet. I check more, maybe its a bug in g3dviewer too.

This is a bug in the G3d-Viewer. It took me some time to find out and the special texture in my model made me think this is a bug in the exporter, but it looks like it is not! Sorry for this false alarm.
« Last Edit: 2 July 2014, 00:37:41 by titi »
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