I was connected to debill's server, awaiting the game. debill and ultifd were chatting. I then changed my faction (I think) and some seconds after this the game crashed (but I am not sure it is related).
Core was generated by `./bin/glest.bin'.
Program terminated with signal 11, Segmentation fault.
#0 0x00007f6ff4b5da98 in ?? () from /lib/libc.so.6
#0 0x00007f6ff4b5da98 in ?? () from /lib/libc.so.6
#1 0x00007f6ff4b60254 in calloc () from /lib/libc.so.6
#2 0x00007f6fecd13ed8 in _mesa_PushAttrib (mask=<value optimised out>) at main/attrib.c:424
#3 0x000000000070f9e0 in Shared::Graphics::Gl::ParticleRendererGl::renderManager (this=0x25d4f00, pm=0x258a0e0, mr=0x2588770) at /home/softcoder/Code/megaglest/trunk/source/shared_lib/sources/graphics/gl/particle_renderer_gl.cpp:48
#4 0x00000000005081f6 in Glest::Game::Renderer::renderParticleManager (this=0xa02800, rs=Shared::Graphics::rsMenu) at /home/softcoder/Code/megaglest/trunk/source/glest_game/graphics/renderer.cpp:534
#5 0x0000000000590cdb in Glest::Game::MainMenu::render (this=0x29fbca0) at /home/softcoder/Code/megaglest/trunk/source/glest_game/menu/main_menu.cpp:106
#6 0x000000000054103d in Glest::Game::Program::loopWorker (this=0x25cdca0) at /home/softcoder/Code/megaglest/trunk/source/glest_game/main/program.cpp:260
#7 0x0000000000540187 in Glest::Game::ExceptionHandler::handleRuntimeError(char const*) ()
#8 0x0000000000535012 in Glest::Game::handleSIGSEGV (sig=<value optimised out>) at /home/softcoder/Code/megaglest/trunk/source/glest_game/main/main.cpp:447
#9 <signal handler called>
#10 0x00007f6fece0b0c3 in fast_read_rgba_pixels (ctx=<value optimised out>, x=<value optimised out>, y=0, width=1366, height=<value optimised out>, format=<value optimised out>, type=5121, pixels=0x7f6fe4c1c6f0, packing=0x7fff3a4854e0, transferOps=0) at swrast/s_readpix.c:239
#11 0x00007f6fece0b752 in read_rgba_pixels (ctx=0x25f10a0, x=0, y=0, width=1366, height=768, format=6407, type=5121, packing=0x2600dc0, pixels=0x7f6fe4c1c6f0) at swrast/s_readpix.c:321
#12 _swrast_ReadPixels (ctx=0x25f10a0, x=0, y=0, width=1366, height=768, format=6407, type=5121, packing=0x2600dc0, pixels=0x7f6fe4c1c6f0) at swrast/s_readpix.c:563
#13 0x00007f6feccc6b75 in intelReadPixels (ctx=0x25f10a0, x=<value optimised out>, y=<value optimised out>, width=1366, height=768, format=<value optimised out>, type=5121, pack=0x2600dc0, pixels=0x7f6fe4c1c6f0) at intel_pixel_read.c:203
#14 0x00007f6fecd76b38 in _mesa_ReadPixels (x=<value optimised out>, y=<value optimised out>, width=1366, height=768, format=6407, type=5121, pixels=0x7f6fe4c1c6f0) at main/readpix.c:206
#15 0x000000000050e4b5 in Glest::Game::Renderer::saveScreen (this=0xa02800, path=<value optimised out>) at /home/softcoder/Code/megaglest/trunk/source/glest_game/graphics/renderer.cpp:3535
#16 0x00000000005360ff in Glest::Game::MainWindow::eventKeyDown (this=<value optimised out>, key=<value optimised out>) at /home/softcoder/Code/megaglest/trunk/source/glest_game/main/main.cpp:686
#17 0x00000000006ea033 in Shared::Platform::Window::handleEvent () at /home/softcoder/Code/megaglest/trunk/source/shared_lib/sources/platform/sdl/window.cpp:181
#18 0x000000000053cfd5 in Glest::Game::glestMain (argc=<value optimised out>, argv=<value optimised out>) at /home/softcoder/Code/megaglest/trunk/source/glest_game/main/main.cpp:1742
#19 0x00007f6ff4b00d8e in __libc_start_main () from /lib/libc.so.6
#20 0x000000000048f729 in _start () at ../sysdeps/x86_64/elf/start.S:113