Author Topic: Disable water sounds  (Read 1288 times)

Ishmaru

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Disable water sounds
« on: 7 March 2011, 00:02:21 »
Does anyone know how to disable water sounds. When there are a lot of units battling while walking in the water battle sounds such as explosions, shooting etc gets cut off and sounds strange.  I don't now if its Glest or my graphics card but there is a limit to the number of sounds that can play simultaneously, no idea what that number is but once reaching the maximum any sounds that are suppose to play don't. This is a real problem especially when you have 30+ ground units playing the water splash sound, especially since the music of game kinda drowns out the actual sound itself. Is there a way to disable this problem or work around it?

Thanks! ^^
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Re: Disable water sounds
« Reply #1 on: 22 March 2011, 14:10:04 »
Ok I'm no sound expert but I think in the ini there are some sound options about sound channels to use and stuff. Uping those could up some limit...
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Omega

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Re: Disable water sounds
« Reply #2 on: 22 March 2011, 18:42:29 »
Ok I'm no sound expert but I think in the ini there are some sound options about sound channels to use and stuff. Uping those could up some limit...
You could increase the number of sounds playing at one time (provided your card can handle it), but no way (yet) to toggle off the water sounds.
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Ishmaru

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Re: Disable water sounds
« Reply #3 on: 23 March 2011, 01:59:47 »
I wish i coud increase number of sounds but sounds hurt my CPU a lot. Especially the water sounds for some reason. Most battles are fine until units go through water then my frame rate drops. That is kinda why i want to have a way to turn those off.
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softcoder

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Re: Disable water sounds
« Reply #4 on: 23 March 2011, 04:42:07 »
Using rev#1900 you can add this to glestuser.ini

Code: [Select]
DisableWaterSounds=true

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Re: Disable water sounds
« Reply #5 on: 30 March 2011, 12:02:11 »
I think a water sound max distance is maybe more useful. Beside of this we found something else which made things slow .....
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Ishmaru

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Re: Disable water sounds
« Reply #6 on: 30 March 2011, 13:55:06 »
Thanks Thanks again Softcoder!
I think a water sound max distance is maybe more useful. Beside of this we found something else which made things slow .....
Water max distance can be more useful but its nice to have the option to remove them. I personally want to remove it for Annex as the water sound is drowned out by music any way and it causes issues with battle sounds when large battles happen in water.

Whats the the thing that makes things slow??
« Last Edit: 30 March 2011, 14:00:52 by Ishmaru »
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