The current svn code will now look for 7z versions of tilesets when transfering files. Currently the code does NOT create 7z files, the server must already have the tileset i nthe tilesets folder and the file should have the same name as the tileset folder but also contai nthe 7z extension of course. Clients will now first look for the 7z tileset and if found download and extract it. This requires the client to have 7z, for windows users 7z.exe is already in the same fodler where glest_game.exe is placed, for linux users they need to install it if they want this to work.
If this works out we could try sending techtrees or factions next.