Author Topic: [fixed] Wrong JPEG library version: library is 62, caller expects 80  (Read 3601 times)

ultifd

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This is what I get when I try to load some models that have JPG textures...I guess the libraries need an update?

softcoder

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Re: Wrong JPEG library version: library is 62, caller expects 80
« Reply #1 on: 21 March 2011, 16:36:43 »
Looks like a conflict between wxwidgets internal jpeg lib and the jpeg lib we use for models in the g3dviewer, I'll take a look and see what i can do to fix this. The models DO load in the game however.

UPDATE:

Fix in svn, the vc++ project file was corrected to fix this in the G3d Viewer.
« Last Edit: 21 March 2011, 16:54:41 by softcoder »