This shows a ugly behaviour of workers while mining:
The worker has the command to harvest where the second picure shows it, but as you see he mines like shown in picture one.
The following picuters show the full cycle of the harvesting and as you see on the last picture he walks over to his mining place like shown in first picture, also his target arrow shows to the right piece of gold.
Some thoughts:
I think this has something to do with 1. mining logic and the way we select resources now. As the selection of a piece of gold results now in exactly one point on the map it maybe influences the pathfining. In this case you see all workers start trying to walk around the gold and harvest from the backside ( which is not what we want! ). Anyone has more thoughts/ideas for this?
( the map is "Ally Resists" and you play red .... )