Author Topic: [Fixed?] SIGSEGV on exit  (Read 796 times)

tomreyn

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 2,764
    • View Profile
    • MegaGlest - the free and open source cross platform 3D real-time strategy game
[Fixed?] SIGSEGV on exit
« on: 31 March 2011, 15:29:11 »
This crash dump is from when I tried to exit the game (return to OS) a few seconds after loading a saved game. This based on git master as of now.

Here's just the backtrace:
Quote
Crash
Version: Advanced Engine git-master
Time: Thu Mar 31 17:11:51 2011
Description: SIGSEGV: address not mapped to object
Address: 0x1b8
Backtrace:
./source/game/glestadv(_ZN6Shared8Platform24PlatformExceptionHandler7handlerEiP7siginfoPv+0x10d) [0x6b37dd]
/lib/libpthread.so.0(+0xfb40) [0x7f0c63064b40]
./source/game/glestadv(_ZN5Glest8Entities4Unit15doUpdateCommandEv+0x8b) [0x4cf3cb]
./source/game/glestadv(_ZN5Glest8Entities4Unit8doUpdateEv+0x54) [0x4d24f4]
./source/game/glestadv(_ZN5Glest3Sim5World11updateUnitsEPKNS_8Entities7FactionE+0x64) [0x66f724]
./source/game/glestadv(_ZN5Glest3Sim5World12processFrameEv+0x82) [0x670512]
./source/game/glestadv(_ZN5Glest3Sim19SimulationInterface11updateWorldEv+0xb8) [0x661238]
./source/game/glestadv(_ZN5Glest3Gui9GameState6updateEv+0xdd) [0x4ef3bd]
./source/game/glestadv(_ZN5Glest4Main7Program4loopEv+0x15e) [0x55ae0e]
./source/game/glestadv(_ZN5Glest4Main9glestMainEiPPc+0x417) [0x559917]
./source/game/glestadv(main+0x35) [0x559d95]
/lib/libc.so.6(__libc_start_main+0xfe) [0x7f0c6115dd8e]
./source/game/glestadv() [0x4a10c9]
« Last Edit: 22 April 2011, 16:39:08 by tomreyn »
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·

tomreyn

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 2,764
    • View Profile
    • MegaGlest - the free and open source cross platform 3D real-time strategy game
Re: SIGSEGV on exit
« Reply #1 on: 31 March 2011, 16:19:38 »
This one looks very similar.

Quote
Crash
Version: Advanced Engine git-master
Time: Thu Mar 31 18:14:37 2011
Description: SIGSEGV: address not mapped to object
Address: 0x25800000320
Backtrace:
./source/game/glestadv(_ZN6Shared8Platform24PlatformExceptionHandler7handlerEiP7siginfoPv+0x10d) [0x6b37dd]
/lib/libpthread.so.0(+0xfb40) [0x7fe4c3dbab40]
./source/game/glestadv(_ZN5Glest8Entities4Unit15doUpdateCommandEv+0x88) [0x4cf3c8]
./source/game/glestadv(_ZN5Glest8Entities4Unit8doUpdateEv+0x54) [0x4d24f4]
./source/game/glestadv(_ZN5Glest3Sim5World11updateUnitsEPKNS_8Entities7FactionE+0x64) [0x66f724]
./source/game/glestadv(_ZN5Glest3Sim5World12processFrameEv+0x82) [0x670512]
./source/game/glestadv(_ZN5Glest3Sim19SimulationInterface11updateWorldEv+0xb8) [0x661238]
./source/game/glestadv(_ZN5Glest3Gui9GameState6updateEv+0xdd) [0x4ef3bd]
./source/game/glestadv(_ZN5Glest4Main7Program4loopEv+0x15e) [0x55ae0e]
./source/game/glestadv(_ZN5Glest4Main9glestMainEiPPc+0x417) [0x559917]
./source/game/glestadv(main+0x35) [0x559d95]
/lib/libc.so.6(__libc_start_main+0xfe) [0x7fe4c1eb3d8e]
./source/game/glestadv() [0x4a10c9]
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·

 

anything