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[done] editable credits section
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Topic: [done] editable credits section (Read 1700 times)
titi
MegaGlest Team
Airship
Posts: 4,240
[done] editable credits section
«
on:
3 April 2011, 16:54:00 »
Ishmaru (Annex Conquer The World) is asking for an editable credits section. What can ( and should ) be editable there?
«
Last Edit: 24 July 2016, 16:25:06 by filux
»
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Ishmaru
Behemoth
Posts: 1,071
um wat??
Re: editable credits section
«
Reply #1 on:
4 April 2011, 02:39:29 »
Maybe just add a section where it reads a txt file. Kinda like a custom credits page. For original megaglest/ glest data you can still have it coded in engine so they cannot be tampered with. just an idea.
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Annex: Conquer the World Release 4 For Pc Mac + Linux
https://forum.megaglest.org/index.php?topic=9570.0
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MuwuM
Ornithopter
Posts: 426
No Game without Move(ment)
Re: editable credits section
«
Reply #2 on:
7 April 2011, 11:32:00 »
agree to Ishmaru, had a very similary idea.
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titi
MegaGlest Team
Airship
Posts: 4,240
Re: editable credits section
«
Reply #3 on:
7 April 2011, 23:43:09 »
nearly done now ( I think softcoder will checkin later )
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softcoder
MegaGlest Team
Battle Machine
Posts: 2,239
Re: editable credits section
«
Reply #4 on:
8 April 2011, 00:02:27 »
Yes its in svn and will be part of the next beta and release. Simply create a file called:
credits.txt in data/core/menu and it will show up in the about menu.
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Ishmaru
Behemoth
Posts: 1,071
um wat??
Re: editable credits section
«
Reply #5 on:
8 April 2011, 04:51:50 »
Great thanks titi/softcoder! About how many lines can this section support?
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Annex: Conquer the World Release 4 For Pc Mac + Linux
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softcoder
MegaGlest Team
Battle Machine
Posts: 2,239
Re: editable credits section
«
Reply #6 on:
8 April 2011, 05:24:04 »
As many lines as fits in the UI example:
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Ishmaru
Behemoth
Posts: 1,071
um wat??
Re: editable credits section
«
Reply #7 on:
8 April 2011, 05:57:27 »
Awesome Thanks!!
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[done] editable credits section
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