And again while not doing much of anything. I'd been playing around with the scrolling a few moments before, though.
[URL=http://img850.imageshack.us/i/glestadvcrash15apr20110.jpg/][IMG]http://img850.imageshack.us/img850/2232/glestadvcrash15apr20110.th.jpg[/img][/URL]
[URL=http://img197.imageshack.us/i/glestadvcrash15apr20110.jpg/][IMG]http://img197.imageshack.us/img197/2232/glestadvcrash15apr20110.th.jpg[/img][/URL]
Crash
Version: Advanced Engine git-master
Time: Fri Apr 15 07:28:07 2011
Description: SIGSEGV: address not mapped to object
Address: 0x38
Backtrace:
/home/john/glestae_git/build/source/game/glestadv(_ZN6Shared8Platform24PlatformExceptionHandler7handlerEiP7siginfoPv+0x301) [0x850a3a7]
[0x89d40c]
/home/john/glestae_git/build/source/game/glestadv(_ZN5Glest7Widgets12WidgetWindow6updateEv+0x2b9) [0x8494621]
/home/john/glestae_git/build/source/game/glestadv(_ZN5Glest4Main7Program4loopEv+0x1a6) [0x834ae90]
/home/john/glestae_git/build/source/game/glestadv(_ZN5Glest4Main9glestMainEiPPc+0x33f) [0x8344af9]
/home/john/glestae_git/build/source/game/glestadv(main+0x79) [0x8344e36]
/lib/libc.so.6(__libc_start_main+0xe7) [0x3dace7]
/home/john/glestae_git/build/source/game/glestadv() [0x8267dd1]
=======================
glestadv-error.log same as previous.