I have no save games.
> glestadv.exe!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Grow(unsigned int _Newsize=7, bool _Trim=false) Line 2122 + 0x3 bytes C++
glestadv.exe!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & _Right="FPS: 58", unsigned int _Roff=0, unsigned int _Count=4294967295) Line 1055 + 0xe bytes C++
glestadv.exe!Glest::Widgets::TextWidget::setText(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & txt="FPS: 58", int ndx=0) Line 1152 C++
glestadv.exe!Glest::Menu::MenuState::setDebugString(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & s="FPS: 58") Line 283 C++
glestadv.exe!Glest::Menu::MainMenu::tick() Line 161 C++
glestadv.exe!Glest::Main::Program::loop() Line 294 + 0x1b bytes C++
glestadv.exe!Glest::Main::glestMain(int argc=3, char * * argv=0x01a02b80) Line 206 C++
glestadv.exe!main(int argc=3, char * * argv=0x01a02b80) Line 224 + 0x10 bytes C++
glestadv.exe!__tmainCRTStartup() Line 266 + 0x19 bytes C
glestadv.exe!mainCRTStartup() Line 182 C
m_texts = [2380380992]({m_text={...} m_pos={...} m_colour=??? ...},{m_text={...} m_pos={...} m_colour=??? ...},{m_text={...} m_pos={...} m_colour=??? ...},{m_text={...} m_pos={...} m_colour=??? ...},{m_text={...} m_pos={...} m_colour=??? ...},{m_text={...} m_pos={......