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Tile-textures are "not connected", version 3.5.0-beta2
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Topic: Tile-textures are "not connected", version 3.5.0-beta2 (Read 1121 times)
MAShmakov
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Tile-textures are "not connected", version 3.5.0-beta2
«
on:
18 April 2011, 13:33:49 »
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-Archmage-
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Dragon
Posts: 5,887
Make it so.
Re: Tile-textures are "not connected", version 3.5.0-beta2
«
Reply #1 on:
18 April 2011, 16:17:19 »
That's because of the tileset texture, and therefore not the MegaGlest problem.
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Egypt Remastered!
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ultifd
Airship
Posts: 4,443
The Glest Video Guy :) The one and only. :P
Re: Tile-textures are "not connected", version 3.5.0-beta2
«
Reply #2 on:
18 April 2011, 19:35:28 »
What Arch said. This should be improved when we find an OpenGL person and etc...
«
Last Edit: 18 April 2011, 21:52:41 by ultifd
»
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Dragon
Posts: 6,167
Professional bug writer
Re: Tile-textures are "not connected", version 3.5.0-beta2
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Reply #3 on:
18 April 2011, 21:50:34 »
It is indeed because of the tileset, though better blending of the tiles would solve the problem, which would need as Ultifd mentioned.
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Tile-textures are "not connected", version 3.5.0-beta2
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