Author Topic: Tile-textures are "not connected", version 3.5.0-beta2  (Read 1121 times)

MAShmakov

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Tile-textures are "not connected", version 3.5.0-beta2
« on: 18 April 2011, 13:33:49 »
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-Archmage-

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Re: Tile-textures are "not connected", version 3.5.0-beta2
« Reply #1 on: 18 April 2011, 16:17:19 »
That's because of the tileset texture, and therefore not the MegaGlest problem.
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ultifd

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Re: Tile-textures are "not connected", version 3.5.0-beta2
« Reply #2 on: 18 April 2011, 19:35:28 »
What Arch said. This should be improved when we find an OpenGL person and etc...

Omega

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Re: Tile-textures are "not connected", version 3.5.0-beta2
« Reply #3 on: 18 April 2011, 21:50:34 »
It is indeed because of the tileset, though better blending of the tiles would solve the problem, which would need as Ultifd mentioned.
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