Author Topic: Anim8or (3ds)  (Read 9031 times)

FDS

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Anim8or (3ds)
« on: 30 May 2005, 20:48:33 »
Hi everyone!

Is there a way to convert 3ds files to g3d?:roll:
I am useing a program called "Anim8or" (IT IS FREE! :D )

www.anim8or.com


Thanks for the help and for the GREAT juego!
« Last Edit: 1 January 1970, 00:00:00 by FDS »

martiño

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« Reply #1 on: 30 May 2005, 23:34:29 »
Using the G3D exporter, that you can download from the Glest sourceforge website:

http://sourceforge.net/projects/glest

Its in the "Glest tools" package.
« Last Edit: 1 January 1970, 00:00:00 by martiño »

FDS

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« Reply #2 on: 30 May 2005, 23:46:28 »
Thanks, but will I need "max"? :o
« Last Edit: 1 January 1970, 00:00:00 by FDS »

Gunthahaha

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« Reply #3 on: 31 May 2005, 15:38:06 »
If your program is already using .3ds files, you won't need it!
« Last Edit: 1 January 1970, 00:00:00 by Gunthahaha »

FDS

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« Reply #4 on: 1 June 2005, 01:31:35 »
The program can open .3ds files, but it can't use plugins. The file must already be in .3ds extension. :shock:
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FDS

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« Reply #5 on: 1 June 2005, 18:02:11 »
Well... if the awser is "no"... my unique choice is a torrent. :wicked:
« Last Edit: 1 January 1970, 00:00:00 by FDS »

martiño

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« Reply #6 on: 1 June 2005, 18:03:40 »
If you already have a 3ds file you can download a 3dsmax trial end export the models.
« Last Edit: 1 January 1970, 00:00:00 by martiño »

FDS

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« Reply #7 on: 2 June 2005, 09:02:52 »
Sorry, but I hate trials! :evil:

Torrent!
« Last Edit: 1 January 1970, 00:00:00 by FDS »

martiño

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« Reply #8 on: 2 June 2005, 18:38:06 »
The other option is that you take a look to the source code and write a plugin for blender ;)
« Last Edit: 1 January 1970, 00:00:00 by martiño »

FDS

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« Reply #9 on: 2 June 2005, 18:56:14 »
I really would like to help doing that, but I know nothing about programation. :-[
« Last Edit: 1 January 1970, 00:00:00 by FDS »

Aquilia

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« Reply #10 on: 19 May 2007, 09:05:42 »
I use anim8or as well

I'm still figuring out how to convert with g2xml and xml2g, can somebody help me? If i try to convert a .g3d file to .xml nothing happens!
« Last Edit: 1 January 1970, 00:00:00 by Aquilia »

Aquilia

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« Reply #11 on: 19 May 2007, 09:42:03 »
I can't find a 3dmax trial :(
Does someone know how I can convert 3ds/obj/c/vtx files to xml?
« Last Edit: 1 January 1970, 00:00:00 by Aquilia »

Aquilia

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« Reply #12 on: 19 May 2007, 09:51:48 »
:D :evil: I still don't know how xml2g works.... :(
« Last Edit: 1 January 1970, 00:00:00 by Aquilia »

firedeathbot

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« Reply #13 on: 20 May 2007, 19:34:44 »
send the xml's to glestrts-^-gmail.com

and i'll send them back as g3d's okay?
« Last Edit: 15 April 2016, 19:32:27 by filux »
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firedeathbot

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« Reply #14 on: 20 May 2007, 21:06:56 »
can u send me the program??
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Aquilia

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« Reply #15 on: 22 May 2007, 06:44:24 »
I'll send the XML's and the program soon, but I'm currently having some problems with my eyes, so you'll have to wait a few day's.

I'll send one XML file right now, the rest I'll send to you later.
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firedeathbot

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« Reply #16 on: 22 May 2007, 12:46:58 »
ok i'll send it back when i get it

i sent the g3d to you but its a wrong file type
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Aquilia

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« Reply #17 on: 22 May 2007, 14:36:25 »
The XML?
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firedeathbot

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« Reply #18 on: 22 May 2007, 16:10:51 »
no the xml looked fine when i opened it but when i used the g3d converter
the file said error

did it have a skin for it?
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Aquilia

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« Reply #19 on: 23 May 2007, 06:22:14 »
...dunno :confused:
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firedeathbot

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« Reply #20 on: 23 May 2007, 13:25:28 »
how about you send more and maybe those'll work?
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Aquilia

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« Reply #21 on: 23 May 2007, 13:44:08 »
yeah, I'll do.

EDIT:

!@$%YRF!#% :evil:  >:(
Email doesn't work....
I'll mail them to you this evening
« Last Edit: 1 January 1970, 00:00:00 by Aquilia »

andyglest

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« Reply #22 on: 25 June 2007, 19:24:45 »
Quote from: "FDS"
Sorry, but I hate trials! :confused:
Torrent!

ME TOO!
« Last Edit: 1 January 1970, 00:00:00 by andyglest »

jbr

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« Reply #23 on: 26 June 2007, 22:28:38 »
Trials are evil! I'll use anything that's free, even cripple-ware, but only if I can use it whenever I want to.
« Last Edit: 1 January 1970, 00:00:00 by jbr »