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MegaGlest Forum
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[invalid] Bug report, v3.5.0-beta2, Night shadows
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Topic: [invalid] Bug report, v3.5.0-beta2, Night shadows (Read 892 times)
IweRsLexX
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[invalid] Bug report, v3.5.0-beta2, Night shadows
«
on:
20 April 2011, 18:57:01 »
Shadows: Shadow Mapping
Shadows: Projected
GPU: 250GTX
Driver: v270.61 WHQL
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JohnP4
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Re: Bug report, v3.5.0-beta2, Night shadows
«
Reply #1 on:
20 April 2011, 19:08:36 »
I see bug only on first screenshot.
On others just a source of light in the center of the building
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IweRsLexX
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Re: Bug report, v3.5.0-beta2, Night shadows
«
Reply #2 on:
20 April 2011, 19:13:58 »
Hm... but where this source? And shadows on the next buildings from this light?
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JohnP4
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Re: Bug report, v3.5.0-beta2, Night shadows
«
Reply #3 on:
20 April 2011, 19:26:01 »
Like I said, it in the center of the building
and it is not as powerful as the sun.
Maybe you proposal to show it as a something?
Better to do it here
https://forum.megaglest.org/index.php?board=21
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IweRsLexX
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Re: Bug report, v3.5.0-beta2, Night shadows
«
Reply #4 on:
20 April 2011, 19:37:05 »
However, this light extends on the next buildings, but no shadows on them.
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JohnP4
Guest
Re: Bug report, v3.5.0-beta2, Night shadows
«
Reply #5 on:
20 April 2011, 20:01:35 »
(click to show/hide)
As you can see, the shadow of the building falls on the building wich near,
and this building also has a shadow (albeit only from one wall).
And only one worker wich is very close has a shadow.
I think it's for save performance.
«
Last Edit: 20 April 2011, 20:07:44 by JohnP4
»
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MegaGlest Forum
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Closed bug reports
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[invalid] Bug report, v3.5.0-beta2, Night shadows