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v3.5.0, Difficulty
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Topic: v3.5.0, Difficulty (Read 1233 times)
IweRsLexX
Guest
v3.5.0, Difficulty
«
on:
21 April 2011, 06:54:08 »
I can choose CPU(Easy) and difficulty to 4.9
There is a discrepancy.
«
Last Edit: 22 April 2011, 05:05:54 by tomreyn
»
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claymore
Guest
Re: Bug report, v3.5.0, Difficulty
«
Reply #1 on:
21 April 2011, 08:01:34 »
Not quite. The number is the resource multiplier, and not the "difficulty level" that you change by selecting different AI levels. Different AI levels play differently (in theory). At least, they have different checks in place.
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softcoder
MegaGlest Team
Battle Machine
Posts: 2,239
Re: Bug report, v3.5.0, Difficulty
«
Reply #2 on:
21 April 2011, 15:32:26 »
Claymore is right, the difficulty level deals with the AI strategy level, the number deals with how quickly the AI accumulates resources.
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ElimiNator
Airship
Posts: 3,391
The MegaGlest Moder.
Re: Bug report, v3.5.0, Difficulty
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Reply #3 on:
21 April 2011, 15:48:10 »
This isn't a bug, its a feature!
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IweRsLexX
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Re: Bug report, v3.5.0, Difficulty
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Reply #4 on:
21 April 2011, 15:52:08 »
Ok, I just thought what AI strategy level should correspond to this number of resources.
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ultifd
Airship
Posts: 4,443
The Glest Video Guy :) The one and only. :P
Re: Bug report, v3.5.0, Difficulty
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Reply #5 on:
21 April 2011, 19:54:02 »
It does, that's why their have original numbers and etc...but then it usually gets too boring or easy, so people make their opponents to have 3x instead of 2x; something like that.
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