Author Topic: Sci-fi Pack - Industarons BETA  (Read 50867 times)

ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: BETA: Green Dawn Martian Invasion
« Reply #125 on: 30 May 2011, 20:59:55 »
Tank looks good, but how will you make it look like the treads are moving?
Get the Vbros': Packs 1, 2, 3, 4, and 5!

Mr War

  • Guest
Re: BETA: Green Dawn Martian Invasion
« Reply #126 on: 30 May 2011, 21:15:46 »
Tank looks good, but how will you make it look like the treads are moving?
poorly  ;D
Same way I did on the matilda in imperial Faction. In fact, the tracks are the same :)

(click to show/hide)

« Last Edit: 30 May 2011, 21:37:16 by Mr War »

Ishmaru

  • Behemoth
  • *******
  • Posts: 1,071
  • um wat??
    • View Profile
    • DelphaDesign
Re: BETA: Green Dawn Martian Invasion
« Reply #127 on: 2 June 2011, 16:55:23 »
May I get a screenie of your builder units? Also what's infantry gona b like??
Annex: Conquer the World Release 4 For Pc Mac + Linux
https://forum.megaglest.org/index.php?topic=9570.0
Annex is now on Facebook!
https://www.facebook.com/AnnexConquer

Mr War

  • Guest
Re: BETA: Green Dawn Martian Invasion
« Reply #128 on: 2 June 2011, 18:59:48 »
well, I'll try to keep some surprises for the beta man. The basic harvest/build unit is the SUV, which is a space buggy. I made it stand up to build because i thought that'd solve that issue but it didn't...and that made me think it'd work as a mech too. With suitable upgrade research you can morph the SUV into a mech which also has a basic defense capability.
(click to show/hide)
Not all activity models/animations are ready.

Of course, I may scrap all of the above or use them in a different faction. To be honest, it's not really gelling with the other models.

Infantry will be relatively slim/uncluttered, very much like 1960s/70s idea of the future. I don't want to give too much away  :angel:
« Last Edit: 2 June 2011, 19:11:38 by Mr War »

Ishmaru

  • Behemoth
  • *******
  • Posts: 1,071
  • um wat??
    • View Profile
    • DelphaDesign
Re: BETA: Green Dawn Martian Invasion
« Reply #129 on: 2 June 2011, 22:06:45 »
Please don't scrap this I think its a great idea!!! What's the issues you are having???
Annex: Conquer the World Release 4 For Pc Mac + Linux
https://forum.megaglest.org/index.php?topic=9570.0
Annex is now on Facebook!
https://www.facebook.com/AnnexConquer

Mr War

  • Guest
Re: BETA: Green Dawn Martian Invasion
« Reply #130 on: 5 June 2011, 12:18:36 »
well I think I'll save this for the next faction which will be more in-keeping, and change Industaron's worker to something more like a robot. Not sure what but inspiration:



anonymousjim

  • Guest
Re: BETA: Green Dawn Martian Invasion
« Reply #131 on: 5 June 2011, 15:16:21 »
tracks like wall-e
head of first picture
body of second picture

will

  • Golem
  • ******
  • Posts: 783
    • View Profile
Re: BETA: Green Dawn Martian Invasion
« Reply #132 on: 5 June 2011, 16:16:10 »
I vote for a ponderous android like the first picture

Tracks just don't feel right.

I'm actually a bit hesitant about the tanks too for that reason.

A hopper - it rests on pad feet but bounces rather than walks - might be neat?

Mr War

  • Guest
Re: BETA: Green Dawn Martian Invasion
« Reply #133 on: 5 June 2011, 20:22:29 »
Lost in a someone's back garden space
(click to show/hide)

Ishmaru

  • Behemoth
  • *******
  • Posts: 1,071
  • um wat??
    • View Profile
    • DelphaDesign
Re: BETA: Green Dawn Martian Invasion
« Reply #134 on: 5 June 2011, 22:59:50 »
Danger Will Robinson!!!!  Ill miss the transforming buggy but the robot cool too! The antiair+ lasertank look awesome too! Can't wait to play faction!
Annex: Conquer the World Release 4 For Pc Mac + Linux
https://forum.megaglest.org/index.php?topic=9570.0
Annex is now on Facebook!
https://www.facebook.com/AnnexConquer

will

  • Golem
  • ******
  • Posts: 783
    • View Profile
Re: BETA: Green Dawn Martian Invasion
« Reply #135 on: 7 June 2011, 08:47:42 »
I wasn't so keen on the transformers - it doesn't quite gel with the theme - but the Lost In Space influences are gorgeous!

Shame about the tanks having such obvious tracks - is there a way to space-ize them?  Maybe they should seem to be made of rubber - more tractor-tire pattern than metal - or maybe adding big lumps to the tread, or perhaps adding a hover glow under them?

Mr War

  • Guest
Re: BETA: Green Dawn Martian Invasion
« Reply #136 on: 8 June 2011, 06:27:42 »
I've tried a few track textures man and the current one you see worked best. I like exposed tracks like that, it's actually not like real tanks. Also the tanks are key to my original convcept of industarons, which is influenced by dune and tiberian sun. Industarons are slightly bad like Nod, red peril man.

Martians are green peril, industarons are red, next faction is blue....

anonymousjim

  • Guest
Re: BETA: Green Dawn Martian Invasion
« Reply #137 on: 8 June 2011, 06:34:51 »
sounds cool.  I like the sort of gritty feeling of having tracks personally

Mr War

  • Guest
Re: Sci-fi Pack - Industarons ALPHA
« Reply #138 on: 8 June 2011, 22:48:46 »
Alpha of Industarons uploaded - see first post.

Sound far from ready - very rough. Key units and animations missing.

Feedback welcome

ultifd

  • Airship
  • ********
  • Posts: 4,443
  • The Glest Video Guy :) The one and only. :P
    • View Profile
    • My Youtube Channel
Re: Sci-fi Pack - Industarons ALPHA
« Reply #139 on: 8 June 2011, 23:01:50 »
Aww, I was going to make a sneak peek video... :P
I'll just make a regular one tomorrow.
I changed it to the upload site with direct links (kiwi6), just because direct links are better. Besides, good practice for the mod download center anyways. Hope ya don't mind.
Oh, and nice models.

Mr War

  • Guest
Re: Sci-fi Pack - Industarons ALPHA
« Reply #140 on: 9 June 2011, 20:53:47 »
Aww, I was going to make a sneak peek video... :P
I'll just make a regular one tomorrow.
I changed it to the upload site with direct links (kiwi6), just because direct links are better. Besides, good practice for the mod download center anyways. Hope ya don't mind.
Oh, and nice models.
you should have said man. If you do vids please put a soundtrack over it - the sounds aren't even started. Thanks for re-hosting, I hate the ads but hey I haven't got the hang of Github yet.

ultifd

  • Airship
  • ********
  • Posts: 4,443
  • The Glest Video Guy :) The one and only. :P
    • View Profile
    • My Youtube Channel
Re: Sci-fi Pack - Industarons ALPHA
« Reply #141 on: 9 June 2011, 21:00:09 »
I'll try to find a good soundtrack, if you have one that would (temporarily fit) in mind just tell me though.
As for ads, just get ad block. :D

will

  • Golem
  • ******
  • Posts: 783
    • View Profile
Re: Sci-fi Pack - Industarons ALPHA
« Reply #142 on: 10 June 2011, 05:09:05 »

Mr War

  • Guest
Re: Sci-fi Pack - Industarons ALPHA
« Reply #143 on: 10 June 2011, 17:35:43 »
hope I'm not giving too much away here :D
(click to show/hide)
« Last Edit: 10 June 2011, 17:37:46 by Mr War »

anonymousjim

  • Guest
Re: Sci-fi Pack - Industarons ALPHA
« Reply #144 on: 10 June 2011, 18:32:58 »
I LOVE IT!!! THAT TILESET IS GODLIKE!!!

ultifd

  • Airship
  • ********
  • Posts: 4,443
  • The Glest Video Guy :) The one and only. :P
    • View Profile
    • My Youtube Channel
Re: Sci-fi Pack - Industarons ALPHA
« Reply #145 on: 10 June 2011, 19:29:50 »
Ugh I can't get the 'snapshot' to load...  :-X
Cannot Parse URL: ...sci fi pack's XML.
(Undercase filename problem...)
Awesome tileset.

Hagekura

  • Archmage
  • ******
  • Posts: 524
    • View Profile
    • Hageus_Iaponicus(@Hageus_Hagekura)さん | Twitter
Re: Sci-fi Pack - Industarons ALPHA
« Reply #146 on: 10 June 2011, 21:36:55 »
"The War of the worlds" tileset huh? ;D Seriously it looks really good. I want to try it ASAP.

I have played new beta with Industarons faction. I love overall units and building designs and building animations. a careful job.
btw Industarons has barracks module, so will the faction have some infantry units? what kind of infantries are you planning? and will the faction have some upgrades?
Bushido to iu wa shinu koto to mitsuketari.

Japanese Faction Mod

will

  • Golem
  • ******
  • Posts: 783
    • View Profile
Re: Sci-fi Pack - Industarons ALPHA
« Reply #147 on: 10 June 2011, 23:01:56 »
ALPHA zip: https://github.com/williame/glest-sci-fi-pack/zipball/industarons_dev

This includes the scifi ghost town map and the scifi twilight tileset to go with it.

For those using the latest version of MG with the support for animated projectile models, you can wonder at the Industaron's lumbering Buzzard bomber's cluster-bomb.  That's just provisionally there to test the feature.

Mr War

  • Guest
Re: Sci-fi Pack - Industarons ALPHA
« Reply #148 on: 11 June 2011, 12:02:13 »
Thanks Will. The tileset and map is also just an alpha, already improving them in master copy. Many improvements added but not enough to warrant a release yet. Likely to be on backburner for a couple of weeks.

Ishmaru

  • Behemoth
  • *******
  • Posts: 1,071
  • um wat??
    • View Profile
    • DelphaDesign
Re: Sci-fi Pack - Industarons ALPHA
« Reply #149 on: 11 June 2011, 19:20:42 »
I dont understand what to do with ur patch will.. but tried to play faction anyway :P all works still! Tank treads are much better! Kestrel was pretty much useless against an assualt tripod. :) it chased it from one end of the map and back again shooting at it.
Annex: Conquer the World Release 4 For Pc Mac + Linux
https://forum.megaglest.org/index.php?topic=9570.0
Annex is now on Facebook!
https://www.facebook.com/AnnexConquer

 

anything