So what changes will you first make to magic, John?
For Magic, so far I've done a fair bit of xml work but not much art. The capable Psychedelic Hands has agreed to do some work with me, and he's already made a pretty great healer model. It's currently rigged, but it's waiting until he finishes the texture and I finish some animations before I show it off
Zoythrus made a nice particle effect for the Energy Source, which can now generate extra energy for a fee, rather than having to build more Energy Sources (same price but slower).
[URL=http://img847.imageshack.us/i/screen17.jpg/][IMG]http://img847.imageshack.us/img847/7628/screen17.th.jpg[/img][/URL][URL=http://img651.imageshack.us/i/screen14d.jpg/][IMG]http://img651.imageshack.us/img651/5623/screen14d.th.jpg[/img][/URL]
The xml work for the Silver Mage is also done, but no art yet except for a few sound effects, attack particles, and a few Frankensteined icons.
[URL=http://img807.imageshack.us/i/screen18.jpg/][IMG]http://img807.imageshack.us/img807/7982/screen18.th.jpg[/img][/URL]
I also have a Shadow Mage lined up (yes, I took all these unit ideas from Wesnoth) along with a Portal, which serves as a pocket dimension to hide your weak/wounded units (hopefully it will
be more useful later).
I also ported over some of MG's particle effects, and I'm looking for ways to make the Tower of Souls useful (like allowing it to target surface units).
[URL=http://img163.imageshack.us/i/screen20w.jpg/][IMG]http://img163.imageshack.us/img163/1646/screen20w.th.jpg[/img][/URL]
While I'm posting screens, how about a sneak peek of something Dwarven?
[URL=http://img842.imageshack.us/i/screen15u.jpg/][IMG]http://img842.imageshack.us/img842/4105/screen15u.th.jpg[/img][/URL]