Author Topic: Shibboleth: All enemy archers should become visible at end of game  (Read 1435 times)

tomreyn

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Currently, when you loose a game, enemy archers remain invisible other than those standing next to where you first base was (before it got destroyed by the enemy). However, I think it would be more logical to view all enemy archers, independent to their position and where your buildings used to be.
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Omega

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Agreed. Fog of war and cloaking should be both removed when the game ends. It helps to learn from your mistakes. "Oh, so the CPU went around that way with a force consisting mainly of..."
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silnarm

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Currently, when you loose a game, enemy archers remain invisible other than those standing next to where you first base was (before it got destroyed by the enemy). However, I think it would be more logical to view all enemy archers, independent to their position and where your buildings used to be.

I'm hoping these enemy archers were from different factions, one of which had not researched archer-cloak ... otherwise cloaking/detecting may be defective.

Agreed. Fog of war and cloaking should be both removed when the game ends. It helps to learn from your mistakes. "Oh, so the CPU went around that way with a force consisting mainly of..."

Seems reasonable...
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tomreyn

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Currently, when you loose a game, enemy archers remain invisible other than those standing next to where you first base was (before it got destroyed by the enemy). However, I think it would be more logical to view all enemy archers, independent to their position and where your buildings used to be.

I'm hoping these enemy archers were from different factions, one of which had not researched archer-cloak ... otherwise cloaking/detecting may be defective.

I've only tested the standard Magitech tech tree and Shibboleth so far. And of these, only Shibboleth's 'Alpha" faction has cloaking, and is also the only faction in this tech tree. So this definitely was a game against the same faction.
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

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