For a while I thought I was having issues with my svn build or graphics settings. But today I compared v3.4, v3.5 and svn 2187 (debug build)
v3.4 appears more responsive for selecting units and issuing commands than version 3.5.
Svn2187 (debug build) is quite bad.
* selecting any unit stutters (for the lack of a better term) in v3.5, even with the initial population in any game with a single AI opponent. It seems to happen smoothly (relatively speaking) in v3.4
* double click struggles more while selecting multiple units in v3.5 (and almost never works with the svn debug build: here only one unit gets selected most of the time)
* After selecting, issuing any command follows the same pattern between 3.4, 3.5 and svn debug build... The lag/delay/stutter/pause seems more pronounced when issuing a command.
Even if we can ignore the debug build since it won't use compiler optimizations, performance wise v3.5 seems to be a regression. Surprising since I thought v3.5 is multi-threaded...
Am I seeing something which no one else has observed or is this expected?