Author Topic: New Dinosaur Faction  (Read 32727 times)

ultifd

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Re: New Dinosaur Faction [updated!]
« Reply #125 on: 22 June 2011, 22:16:58 »
OK, I mean change the resources and make a special tileset. They deserve a special tileset anyways.  :thumbup:

Omega

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Re: New Dinosaur Faction [updated!]
« Reply #126 on: 23 June 2011, 02:50:01 »
OK, I mean change the resources and make a special tileset. They deserve a special tileset anyways.  :thumbup:
A super sized jungle tileset? Regular sized trees just wouldn't do! :P But, yeah, definitely change the resources. What on earth would a giant lizard do with shiny gold?
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skankerror

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Re: New Dinosaur Faction [updated!]
« Reply #127 on: 23 June 2011, 13:23:29 »
great factions, so funny !

Here's some feedback :

- When upgrading neck, I had to stop my workers, because it telled me "position invalid". If something is near the neck at the end of upgrade it can't upgrade.
- Another point is that upgrade abort all the queue. It can't be queued (maybe it's normal ?!?)
- Other thing : I couldn't upgrade my second neck, until I upgrade my first neck from med to large. After that I wasn't able to upgrade my second neck from med to large, and my third to med.

ElimiNator

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Re: New Dinosaur Faction [updated!]
« Reply #128 on: 23 June 2011, 16:12:57 »
By neck, I guess you mean nest.
Ill check into what you said, thanks.
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Omega

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Re: New Dinosaur Faction [updated!]
« Reply #129 on: 23 June 2011, 16:49:53 »
- When upgrading neck, I had to stop my workers, because it telled me "position invalid". If something is near the neck at the end of upgrade it can't upgrade.
Elim, is the upgrade for the nest ("neck") larger than the first one? If so, that would be the problem. It's like upgrading a technician to a battle machine. The battle machine is size 2 while the technician is only size 1, so there needs to be space around it to upgrade. I wouldn't recommend making a building grow in size when upgrading, otherwise if you place it near an object, you will be unable to upgrade at all. If the upgrades absolutely must be larger, then increase the size value of the first stage of the nest. It would leave some empty space, but would help prevent this issue.

- Another point is that upgrade abort all the queue. It can't be queued (maybe it's normal ?!?)
If I understand you correctly, trying to do an upgrade doesn't add it to the queue, but replaces it? That sounds like an engine bug. Which one and what version are you using?

- Other thing : I couldn't upgrade my second neck, until I upgrade my first neck from med to large. After that I wasn't able to upgrade my second neck from med to large, and my third
 to med.
Ok, you got me stumped there... My best guess is that the unit requirements are requiring the previous nests?
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skankerror

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Re: New Dinosaur Faction [updated!]
« Reply #130 on: 23 June 2011, 20:19:41 »
By neck I mean nest. I'm stucked and ckusted with these ck and st...

The problem is that nest grows in size with update.
For the queue I was using last svn version. I'll test with 3.5.2 to see what happens.

EDIT : 3.5.2 or 3.5.3 rev2367 do the same : enlarge nest stop any dinos production and any dino production stop enlargement.
« Last Edit: 23 June 2011, 20:30:58 by skankerror »

Omega

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Re: New Dinosaur Faction [updated!]
« Reply #131 on: 23 June 2011, 20:49:03 »
For the queue I was using last svn version. I'll test with 3.5.2 to see what happens.

EDIT : 3.5.2 or 3.5.3 rev2367 do the same : enlarge nest stop any dinos production and any dino production stop enlargement.
Bug report created here: https://forum.megaglest.org/index.php?topic=7306

Please add system information, such as the operating system, etc.
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val-gaav

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Re: New Dinosaur Faction [updated!]
« Reply #132 on: 10 November 2011, 10:43:15 »
@ElimiNator:

Dinos are CC-BY-SA ? Just like vbros packs ? Really great models BTW.

ElimiNator

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Re: New Dinosaur Faction
« Reply #133 on: 10 November 2011, 17:02:31 »
Yes, all my mods are under CC-BY-SA. I am updating this faction right now. So expect a new version in the near future. The next version will probably be in Vbros pack 5.
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Mr War

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Re: New Dinosaur Faction
« Reply #134 on: 10 November 2011, 20:38:27 »
Great, looking forward to it. I think the the multiple animations on MG3.5.3 will be very useful here to stop it looking to repetitive.