Author Topic: Question to Glest Team Format of Mapfiles  (Read 3560 times)

seltsamuel

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Question to Glest Team Format of Mapfiles
« on: 8 June 2005, 07:27:20 »
Hi, as i saw you make great use of XML for your Units.
I personally think thats a great thing.

When i look at your mapfiles i think why not use XML here too ?
The Mapeditor looks something like uh we need SOMETHING to do our maps  :roll: )

Greetings from Germany
Seltsamuel
« Last Edit: 1 January 1970, 00:00:00 by seltsamuel »

seltsamuel

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« Reply #1 on: 8 June 2005, 09:27:26 »
Hm, my Head gets humming on Phyton Scripts  :wink:

Greetings

Seltsamuel
« Last Edit: 1 January 1970, 00:00:00 by seltsamuel »

geg220

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« Reply #2 on: 8 June 2005, 15:44:40 »
Maybe if they use too much xml files in the game it would be so confusing  ;) and when they put the files thogether it would be mixed up then they can start to find "where is the proplem?"
« Last Edit: 1 January 1970, 00:00:00 by geg220 »

geg220

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« Reply #3 on: 8 June 2005, 15:46:46 »
Not talking about then Glest would be called: "The XML game"  !
« Last Edit: 1 January 1970, 00:00:00 by geg220 »

josepzin

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« Reply #4 on: 8 June 2005, 16:35:26 »
It will be called "Glexml" :D
« Last Edit: 1 January 1970, 00:00:00 by josepzin »
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martiño

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« Reply #5 on: 8 June 2005, 18:59:12 »
The main reason for using XML in the game is to modify these files manually, but since a map is something no one would edit manually be use a binary format that is smaller and faster.
« Last Edit: 1 January 1970, 00:00:00 by martiño »

hardyvoje

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Map format SDK ?
« Reply #6 on: 17 February 2008, 05:33:32 »
I'm interested using your map editor for my other project... is there specification for Glest map format somewhere?

and is editor Open Source too? where to get source?

I have some ideas for editor and I would like to improove it.
« Last Edit: 1 January 1970, 00:00:00 by hardyvoje »

ttsmj

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Re: Map format SDK ?
« Reply #7 on: 17 February 2008, 08:36:28 »
Quote from: "hardyvoje"
I'm interested using your map editor for my other project... is there specification for Glest map format somewhere?

and is editor Open Source too? where to get source?

I have some ideas for editor and I would like to improove it.


Source code of map editor is on the SVN. Feel free to improve it.
« Last Edit: 1 January 1970, 00:00:00 by ttsmj »