recently, i was attempting to mess with the engine so that the day/night cycle could affect units. i have a pretty good idea of how to do it, too, but the only thing in my way is trying to figure out where the stuff i need is. (NOTE: im new to the GAE code, so forgive me for noobiness)
here's what im wondering about the code:
in the unit_type.cpp, where is the code that governs the HP, EP, sight, armor, and time (and etc) values? i can only find the armor type.
ive realized that i cant just change the unit_type.cpp, im going to have to create stuff in the other files. what all will i have to modify?
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oh yeah, do you guys want me to go over how i plan on implementing my idea?