Finally getting red cloned now, so hopefully I'll be able to reproduce and fix...
From a quick glance, <start-time value="1.5" /> is dodge... with the skill and anim speed sharing the same value (
) what you're saying here is start the spell half way through the _next_ anim cycle. Should really be between 0.0 and 1.0 (very start and very end of cycle). My initial impression here is that this can probably be reported as an error... I don't think a value outside 0->1 can make sense, will have to think some more on that perhaps.
This shouldn't be causing the crash though, but its probably not as you intended.
Nice spell btw, keep the bug reports coming