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MegaGlest Forum
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Modding and game content creation
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Blender Support makes great steps forward its nearly ready
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Topic: Blender Support makes great steps forward its nearly ready (Read 2922 times)
seltsamuel
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Blender Support makes great steps forward its nearly ready
«
on:
13 June 2005, 16:01:48 »
By the way how can i add Screenies here ?
Some technical Infos about the Import/Export Script.
Blender Version 2.37 (The newest is needed) not tested with other Versions
Yes its 1 Script doing it all.
It will show itself under the "Wizard" menu u only need to copy it into
your blender .blender/scripts directory then go to blender scriptwindow
and use the update_menus button there.
After doing this the "G3D Fileformat Im / Exporter" will show up under
Scripts/Wizards (Did this because blender cannot show 1 Script in Importers AND Exporters)
click on this and the GUI of the Script comes up.
There will be 4 Buttons to click
1. Load G3D (loads G3D V3 AND V4 determining the filetype by itself)
2. Save G3D V3 (this will save as G3D Version 3 File)
3. Save G3D V4 (this will save as G3D Version 4 File)
4. Exit (Needs no Explanation :roll: and learned many things for myself too).
Best Regards from Germany
Seltsamuel
«
Last Edit: 1 January 1970, 00:00:00 by seltsamuel
»
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martiño
Behemoth
Posts: 1,095
(No subject)
«
Reply #1 on:
13 June 2005, 18:56:57 »
Hi,
Great work!
You can post images, but you have to host them externally.
About the V3 vs V4 stuff I will probably make the game convert the files itself, its what I did with previous versions.
Regards.
«
Last Edit: 1 January 1970, 00:00:00 by martiño
»
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97sonnetl
Guest
(No subject)
«
Reply #2 on:
13 June 2005, 20:26:11 »
thanx a lot for the plug-in. now i can finally build a base for my 3d glest creations. I have tutorials, but by anychance does anyone have a blender or 3dsmax tutorial for building an office building?
thnx again
«
Last Edit: 1 January 1970, 00:00:00 by 97sonnetl
»
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Blender Support makes great steps forward its nearly ready
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