While I was thinking about which long-standing bugs and properties which make the game difficult to play for beginners MegaGlest has, I realised that while some things are really difficult for newbies, they are known and completely normal to regulars. Often newbies would want more hints on how stuff works, but regulars would feel their GUI is overcrowded. So I was wondering whether a beginner mode, an option toggleable in the Options menu, would work for this.
Beginner mode:
* Food / hunger notification should be more obvious, and provide warnings before food runs out, possibly providing a hint on what exactly to do for this very faction (or at least a general hint) to prevent / overcome the famine
* Notify player when the number of workers s/he has considerably exceeds the number of troops (>75%?)
* Track idle workers and notify player when any workers are idle for more than X frames. Explain how to identify ('i') and focus on ('g') idle players.
Since this mode might also be considered to provide an advantage in network games, it could be worth discussing whether its use should be limited to single player games. Personally I think that the additional notifications it provides are just annoying to regulars and they will thus refrain from abusing this feature for network games anyways, so it should be no problem to allow for it.