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Glest Advanced Engine
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hailstone
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silnarm
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[Fixed] BUG - Unseen objects still harvestable/selectable
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Topic: [Fixed] BUG - Unseen objects still harvestable/selectable (Read 1003 times)
Omega
MegaGlest Team
Dragon
Posts: 6,167
Professional bug writer
[Fixed] BUG - Unseen objects still harvestable/selectable
«
on:
17 June 2011, 22:32:45 »
Objects on the first row can't be seen, yet can still be harvested and selected. Thus, I can click a blank spot at the upper corner of the map, and see it selects a tree. I can even harvest if that object is a resource.
«
Last Edit: 27 June 2011, 10:49:15 by silnarm
»
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Zoythrus
Guest
Re: BUG - Unseen objects still harvestable/selectable
«
Reply #1 on:
19 June 2011, 15:20:54 »
yes, apparently the map "fades out" before it's supposed to, giving this odd appearance.
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silnarm
Local Moderator
Behemoth
Posts: 1,373
Re: [Fixed] BUG - Unseen objects still harvestable/selectable
«
Reply #2 on:
27 June 2011, 10:49:46 »
fixed, those tiles are now stripped of objects and the corresponding cells marked as untraversable in all fields (so no units walking or building there either).
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MegaGlest Forum
»
Archives (read only)
»
Glest Advanced Engine
»
Bug reports
(Moderators:
hailstone
,
Yggdrasil
,
silnarm
) »
[Fixed] BUG - Unseen objects still harvestable/selectable
anything