So only units that use ep attacks have this issue. I may have an explanation for this, for units with standard attacks it works fine, however for units with ep attacks there is an issue. Normally when a unit attacks in hold mode it will return to hold after it finishes attacking, however if a units attack uses ep and it runs out of ep it changes to stop mode not hold. the behavior for when a unit does not have enough ep for its next attack is to go into its stop skill, which negates the hold position. Almost all of my units that have ep attacks use up all of their ep in a single shot so thats why they were constantly going out of hold position.