So, for me, the original r2455 code does 30 FPS in-game (single player game without bots, faction 'Egypt', map 'Conflict', tileset 'Desert2', fog of war off, initial camera focus + angle, no camera / unit movements) with either normal startup or with --disable-vbo on ATI Radeon X1650 XT (RV560, radeon/gallium open source drivers) in full screen mode at 1680x1050 pixel on Ubuntu 11.04 with Linux 2.6.38-10-generic (x86_64) on Intel Core 2 Quad Q9400 (4 x 2.66 GHz), with 6 GB RAM free.
With exactly the same setup (hardware, software, glestuser.ini and custom game configuration) with will's terrain rendering patches applied, and whether or not I run with --disable-vbo, I get 45 FPS in-game - that's a 50% gain. Sweet.