Author Topic: svn-2455 error  (Read 1607 times)

james876

  • Guest
svn-2455 error
« on: 7 July 2011, 04:56:04 »
Today I tested the svn-2455, found a mistake: I had a single game, I was fighting two mega cpu, when I will get the final victory of the battle when the game screen suddenly pops up an error window the error message is: "unknown error", then the game crashes, there is another error message window, the following screenshot:
BTW: My operating system is: win7 32bit. Thank you!


Another bug: I tested the svn-2455 found that the problem has been some improvement, but in the fierce battle, the memory leak still exists. Fps suddenly drop from 60 to 12fps, thank you!
  BTW: I had a single game using two ultra cpu and two mega cpu.
  I and one of the mega cpu is allied.
« Last Edit: 7 July 2011, 07:08:52 by james876 »

softcoder

  • MegaGlest Team
  • Battle Machine
  • ********
  • Posts: 2,239
    • View Profile
Re: svn-2455 error
« Reply #1 on: 8 July 2011, 05:58:43 »
Please see if you can reproduce this with debug enabled and if so then upload the debug.log for me to view.

Thanks

james876

  • Guest
Re: svn-2455 error
« Reply #2 on: 8 July 2011, 08:16:15 »
ok,debug.log is here,thank you!
http://uploaded.to/file/auwuj7vz

softcoder

  • MegaGlest Team
  • Battle Machine
  • ********
  • Posts: 2,239
    • View Profile
Re: svn-2455 error
« Reply #3 on: 8 July 2011, 16:11:04 »
Try svn again and see if its fixed

james876

  • Guest
Re: svn-2455 error
« Reply #4 on: 9 July 2011, 08:43:33 »
Roman faction in a file is missing, not load properly, thank you
 I intercept the log information:
 [2011-07-09 9:25:00] * ERROR * In [.. \ .. \ source \ glest_game \ types \ skill_type.cpp::
 Glest:: Game:: SkillType:: load Line 167] WARNING CANNOT LOAD MODEL [D: \ megaglest \ \ tec
 hs/megaglestpack/factions/romans/units/spearman/models/s_speer_man_attack_air.g3d]
 for parentLoader [D: \ megaglest \ \ techs / megaglestpack / factions / romans / units / spearman / spe
 arman.xml]

softcoder

  • MegaGlest Team
  • Battle Machine
  • ********
  • Posts: 2,239
    • View Profile
Re: svn-2455 error
« Reply #5 on: 9 July 2011, 17:53:36 »
These warnings were previously ignored. Now since we support multiple animations we will show a warning in the console for animation files that do not exist. In this case Elimnator will cleanup Romans for the next release, but all other modders should pay attention likewise and cleanup any invalid entries in their XML's (megapack has more of these also).

james876

  • Guest
Re: svn-2455 error
« Reply #6 on: 11 July 2011, 00:25:58 »
thank you softcoder!
I look forward to the arrival of the new version of the Roman factions.
 
But another problem, this problem is getting worse:

I tested the svn-2466 found that the problem has been some improvement, but in the fierce battle, the memory leak still exists. Fps suddenly drop from 60 to 12fps, thank you!
  BTW: I had a single game using two ultra cpu and two mega cpu.
  I and one of the mega cpu is allied.

Omega

  • MegaGlest Team
  • Dragon
  • ********
  • Posts: 6,167
  • Professional bug writer
    • View Profile
    • Personal site
Re: svn-2455 error
« Reply #7 on: 11 July 2011, 07:08:25 »
thank you softcoder!
I look forward to the arrival of the new version of the Roman factions.
 
But another problem, this problem is getting worse:

I tested the svn-2466 found that the problem has been some improvement, but in the fierce battle, the memory leak still exists. Fps suddenly drop from 60 to 12fps, thank you!
  BTW: I had a single game using two ultra cpu and two mega cpu.
  I and one of the mega cpu is allied.
Since it sounds like it's reoccuring, can you enable logging and post the log files?
Edit the MegaGlest wiki: http://docs.megaglest.org/

My personal projects: http://github.com/KatrinaHoffert

james876

  • Guest
Re: svn-2455 error
« Reply #8 on: 11 July 2011, 09:49:41 »
This does not need to open the log switch to log.
 You can go to test it, the problem can recur.
thank you!

 

anything