Author Topic: Performance on various platforms  (Read 794 times)

tomreyn

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 2,764
    • View Profile
    • MegaGlest - the free and open source cross platform 3D real-time strategy game
Performance on various platforms
« on: 7 July 2011, 15:45:52 »
To get an idea of how various platforms perform I've gathered some stats on two computers at different resolutions. I'd appreciate if more people could provide similar tables of test results...

Code: [Select]
TEST 1

CPU:          Intel Core 2 Quad Q9400 (4 x 2.66 GHz)
RAM free:     6.0 GB
GPU:          ATI Radeon X1650 XT (RV560)
Resolution:   800x600 pixel
OS:           Ubuntu 11.04 with Linux 2.6.38-10-generic (x86_64)
Driver:       'radeon' (Free Software driver)
OGL vendor:   X.Org R300 Project
OGL renderer: Gallium 0.4 on ATI RV560
OGL version:  2.1 Mesa 7.10.2

(a) Main menu after end of animation
VERSION    FS  WIN
3.5.2      75  60
r2432+LFS  75  60
r2432      75  60
r2455      75  60
r2455+TRP  75  60

(b) Menu 'options' after end of animation
VERSION    FS  WIN
3.5.2      38  30
r2432+LFS  38  30
r2432      75  60
r2455      75  60
r2455+TRP  75  60

(c) Single player game without bots, human at slot 0, faction 'Egypt', map 'Conflict', tileset 'Desert2', fog of war off, initial camera focus + angle, no camera / unit movements
VERSION    FS  WIN
3.5.2      38  30
r2432+LFS  38  30
r2432      38  30
r2455      38  30
r2455+TRP  39  45


TEST 2

CPU:          Intel Core 2 Quad Q9400 (4 x 2.66 GHz)
RAM free:     6.0 GB
GPU:          ATI Radeon X1650 XT (RV560)
Resolution:   1680x1050 pixel
OS:           Ubuntu 11.04 with Linux 2.6.38-10-generic (x86_64)
Driver:       'radeon' (Free Software driver)
OGL vendor:   X.Org R300 Project
OGL renderer: Gallium 0.4 on ATI RV560
OGL version:  2.1 Mesa 7.10.2

(a) Main menu after end of animation
VERSION    FS  WIN
3.5.2      60
r2432      60
r2455      60
r2455+TRP  60

(b) Menu 'options' after end of animation
VERSION    FS  WIN
3.5.2      30
r2432      60
r2455      60
r2455+TRP  60

(c) Single player game without bots, human at slot 0, faction 'Egypt', map 'Conflict', tileset 'Desert2', fog of war off, initial camera focus + angle, no camera / unit movements
VERSION    FS  WIN
3.5.2      30
r2432      30
r2455      30
r2455+TRP  45

TEST 3

CPU:          Intel Core 2 Duo U7300 (2 x 1.30 GHz low voltage)
RAM free:     3.3 GB
GPU:          Intel GMA X4500MHD [8086:2a42]
Resolution:   800x600 pixel
OS:           Ubuntu 11.04 with Linux 2.6.38-10-generic (x86_64)
Driver:       'i915' (Free Software driver)
OGL vendor:   Tungsten Graphics, Inc.
OGL renderer: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT
OGL version:  2.1 Mesa 7.10.2

(a) Main menu after end of animation
VERSION    FS  WIN
r2455 LFS  54  54
r2455      30  30
r2455+TRP  30  30

(b) Menu 'options' after end of animation
VERSION    FS  WIN
r2455 LFS  45  45
r2455      30  30
r2455+TRP  30  30

(c) Single player game without bots, human at slot 0, faction 'Egypt', map 'Conflict', tileset 'Desert2', fog of war off, initial camera focus + angle, no camera / unit movements
VERSION    FS  WIN
r2455 LFS  32  32
r2455      31  31
r2455+TRP  31  31

TEST 4

CPU:          Intel Core 2 Duo U7300 (2 x 1.30 GHz low voltage)
RAM free:     3.3 GB
GPU:          Intel GMA X4500MHD [8086:2a42]
Resolution:   1366x768 pixel
OS:           Ubuntu 11.04 with Linux 2.6.38-10-generic (x86_64)
Driver:       'i915' (Free Software driver)
OGL vendor:   Tungsten Graphics, Inc.
OGL renderer: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT
OGL version:  2.1 Mesa 7.10.2

(a) Main menu after end of animation
VERSION    FS  WIN
r2455      30
r2455+TRP  30

(b) Menu 'options' after end of animation
VERSION    FS  WIN
r2455      30
r2455+TRP  30

(c) Single player game without bots, human at slot 0, faction 'Egypt', map 'Conflict', tileset 'Desert2', fog of war off, initial camera focus + angle, no camera / unit movements
VERSION    FS  WIN
r2455      21  21
r2455+TRP  26  26

--
FS:  full screen mode
WIN: windowed mode
LFS: legacy font system, https://forum.megaglest.org/index.php?topic=7326.msg74854#msg74854
TRP: Will's terrain rendering patch, https://forum.megaglest.org/index.php?topic=7364.0

atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·

 

anything