Apologies MG ppl... someone with the power to do so may want to shift the last few posts to the GAE board, I initially posted here to show what I had done and provide a link to the changeset if it was of interest.
I'm assuming they will be toggleable, what hotkey will be used by default (keymap.ini will have an entry, I assume)? At either rate, they look fantastic.
There is currently a keymap entry (default is semi-colon) to toggle 'team colour mode' (but atm it cycles through the different effects), and there will be a config option to select which effect you want to use for it (there is a keymap widget now too, needs a little polish, but you'll be able to change hotkeys in-game soon).
Could the outline be just around the silhouette of the unit? It looks a little cluttered being around all of its edges.
It's currently outlining edges that have one front facing and one back facing polygon, I agree that it does get a bit cluttered, but fixing it will require disabling writing depth values while drawing the outline, and that will cause other problems as things are done now. The way we draw things (or rather, the order in which we draw things) will need overhauling, which will be good to do for performance reasons, so it will happen, but its a reasonably big job, so we'll have to make do with this for now