Author Topic: [feature request] Context-sensitive cursor icons (eg. for resource harvesting)  (Read 971 times)

qubodup

  • Daemon
  • Posts: 10
    • View Profile
    • qubodup.net
Hi,

When I try to tell peons to harvest resources, I often miss trees.

It would be useful if the mouse cursor icon would change when an interactive object is being hovered (own unit, resource, enemy unit)