Author Topic: Png tiles reduce FPS versus bmp?  (Read 784 times)

Mr War

  • Guest
Png tiles reduce FPS versus bmp?
« on: 19 August 2011, 06:32:49 »
MG 5.3.2/3-alpha specific query.

Hi, one of my tile sets I'm working on gives me lower FPS than others for same maps/units etc. Only thing I can think of is that switching the main tile images from bmp to png to reduce file size may be the cause?

will

  • Golem
  • ******
  • Posts: 783
    • View Profile
Re: Png tiles reduce FPS versus bmp?
« Reply #1 on: 19 August 2011, 06:38:20 »
It is more likely to be tileset objects -g3ds- than tiles.