Author Topic: Anyone want to help compile standalone mod release?  (Read 1213 times)

Mr War

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Anyone want to help compile standalone mod release?
« on: 30 September 2011, 09:13:03 »
Hi, I haven't released the scifi pack or cold war pack because it requires 3.5.3 functionality.

One way to get it properly released on moddb etc, is to package them as a standalone game. We all know the pros and cons etc.

But I don't have the expertise (or curiosity) to do the configuration, compiling etc. Does anyone want to join forces to release these as a standalone (maybe both tech trees together)?

Edit by Omega: Modified title to be clearer; please avoid ambiguous titles.
« Last Edit: 1 October 2011, 01:32:39 by Omega »

Omega

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Re: Anyone want to help?
« Reply #1 on: 1 October 2011, 01:30:08 »
For reasons stated in a previous topic about releasing standalone mods, I oppose the idea, for reasons that could be seen there; and won't even bother copying them here. The cons simply outweigh the pros.
Edit the MegaGlest wiki: http://docs.megaglest.org/

My personal projects: http://github.com/KatrinaHoffert

John.d.h

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Re: Anyone want to help compile standalone mod release?
« Reply #2 on: 1 October 2011, 10:15:57 »
One way to get it properly released on moddb etc, is to package them as a standalone game.
Not the only way, though.

Mr War

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Re: Anyone want to help compile standalone mod release?
« Reply #3 on: 1 October 2011, 12:27:03 »
(click to show/hide)
^^  ::) ::) ::) ::) ::) ::) ::) ::)

Offer still open.

ultifd

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Re: Anyone want to help compile standalone mod release?
« Reply #4 on: 1 October 2011, 18:32:28 »
I'd help, but I agree with Omega.  :angel:

softcoder

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Re: Anyone want to help compile standalone mod release?
« Reply #5 on: 2 October 2011, 02:37:07 »
Mr War, I may try to offer some help when you are ready.

Mr War

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Re: Anyone want to help compile standalone mod release?
« Reply #6 on: 3 October 2011, 20:57:41 »
thanks Softcoder, very much appreciated. I'll pm you